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This is a library for comparing tables, producing a summary of their differences, and using such a summary as a patch file. It is optimized for comparing tables that share a common origin, in other words multiple versions of the "same" table.
A simple patcher for playing with up to 4 players for the game Divinitiy: Original Sin. The game and engine were built to support up to 4 players but for whatever reason they don't make it possible without modifying a few files literally changing a "2" to a "4" in various places to increase the limit from 2 to 4 players. As mentioned the changes needed are absurdly small and well known by the community. This patcher includes all the small (10 byte) strings and their replacements for applying and removing the 4 player patch.
An implementation of the JSONPatch and JSONPointer IETF RFCs that works in Node.JS and the Browser (as a plain module or with AMD). A Dharmafly project written by Thomas Parslow firstname.lastname@example.org and released with the kind permission of NetDev.