Displaying 1 to 20 from 1815037 results

Fn - The container native, cloud agnostic serverless platform.


The Fn project is a container native serverless platform that you can run anywhere -- any cloud or on-premise. It’s easy to use, supports every programming language, and is extensible and performant. Fn packages your functions as containers and runs on any platform supporting Docker. Push your functions to a repository and deploy anywhere--your laptop or the cloud.

Probot - GitHub Apps to automate and improve your workflow


Probot is a framework for building GitHub Apps in Node.js. It aims to eliminate all the drudgery–like receiving and validating webhooks, and doing authentication handstands–so you can focus on the features you want to build. Probot apps are easy to write, deploy, and share.

Cocos2d - Cross-platform, game-development tools used by millions of developers all over the world


Cocos2d-x is a suite of open-source, cross-platform, game-development tools used by millions of developers all over the world. Cocos2d-x allows developers to exploit their existing C++, Lua and Javascript knowledge for cross-platform deployment into iOS, Android, Windows Phone, Mac OS X, Windows Desktop and Linux, saving time, effort and cost. Cocos2d-x is fast, easy to use and loaded with powerful features.

MonoGame - One framework for creating powerful cross-platform games.


One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. It is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to any platform




panda3d - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU


Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ program. It featues include Exposes Full Power of Graphics API, Powerful interface between shaders and engine, Support for tessellation and compute shaders, Fullscreen filters such as Bloom, Cartoon Inking, Volumetric Lightning, Blur/Sharpen and Ambient Occlusion, as well as the ability to use your own, Get models from your 3d modeller to Panda3D easily, Several options for adding sounds, physics simulation to your game.

Starling Framework - The Cross Platform Game Engine


The Starling Framework allows you to create hardware accelerated apps in ActionScript 3. The main target is the creation of 2D games, but Starling may be used for any graphical application. Thanks to Adobe AIR, Starling-based applications can be deployed to mobile devices (iOS, Android), the desktop (Windows, OS X), and to the browser (via the Flash plugin).

DeltaEngine - Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor


The Delta Engine is allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET by using your favorite tools. It is free to use on Windows, Open Source and written in C# (.NET). Supported Frameworks: GLFW, OpenTK, SharpDX, SlimDX, XNA and MonoGame.

GDevelop - HTML5 and native game creator requiring no coding skills


GDevelop is a full featured, open source game development software, allowing to create HTML5 and native games without any knowledge in a specific programming language. All the game logic is made thanks to an intuitive and powerful event based system.



OpenFaaS - A serverless framework for Docker & Kubernetes


OpenFaaS (Functions as a Service) is a framework for building serverless functions with Docker which has first class support for metrics. Any process can be packaged as a function enabling you to consume a range of web events without repetitive boiler-plate coding.

Fission - Fast Serverless Functions for Kubernetes


Fission is a fast serverless framework for Kubernetes with a focus on developer productivity and high performance.Fission operates on just the code: Docker and Kubernetes are abstracted away under normal operation, though you can use both to extend Fission if you want to.

Funktion - open source event based lambda programming for kubernetes


Funktion is an open source event driven lambda style programming model on top of Kubernetes. This project provides a command line tool for working with Funktion. It supports hundreds of different trigger endpoint URLs including most network protocols, transports, databases, messaging systems, social networks, cloud services and SaaS offerings.

SeaweedFS - Simple and highly scalable distributed file system


SeaweedFS is a simple and highly scalable distributed file system. There are two objectives: to store billions of files! to serve the files fast! Instead of supporting full POSIX file system semantics, SeaweedFS choose to implement only a key~file mapping. Similar to the word "NoSQL", you can call it as "NoFS".

tsuru - Open source, extensible and Docker-based Platform as a Service (PaaS).


tsuru is an extensible and open source Platform as a Service (PaaS) that makes application deployments faster and easier. tsuru is an open source polyglot cloud application platform (PaaS). With tsuru, you don’t need to think about servers at all. It keeps your apps running by rebalancing resources and recovering failed units and nodes automatically. It helps to grow your application dynamically allocating resources with ease. It is integrated with EC2, Apache Cloudstack which allows auto provisioning simple, painless and fast.

Gitea - Git with a cup of tea


The goal of this project is to make the easiest, fastest, and most painless way of setting up a self-hosted Git service. Using Go, this can be done with an independent binary distribution across all platforms which Go supports, including Linux, macOS, and Windows on x86, amd64, ARM and PowerPC architectures. This project has been forked from Gogs.

Snap - A powerful open telemetry framework


Snap is an open telemetry framework designed to simplify the collection, processing and publishing of system data through a single API. The goals of this project are to Empower systems to expose a consistent set of telemetry data, Simplify telemetry ingestion across ubiquitous storage systems, Provide powerful clustered control of telemetry workflows across small or large clusters and lot more.

Macaron - A high productive and modular web framework in Go.


Package macaron is a high productive and modular web framework in Go.The minimum requirement of Go is 1.3.

flynn - A next generation open source platform as a service (PaaS)


Flynn is designed to run anything that can run on Linux, not just stateless web apps. Flynn comes with highly available database appliances, including PostgreSQL, MySQL, and MongoDB. Eventually we want Flynn to be the only tool developers and ops teams need to develop, deploy, and manage running software.