Displaying 1 to 8 from 8 results

konva - Konva

  •    Javascript

Konva is an HTML5 Canvas JavaScript framework that enables high performance animations, transitions, node nesting, layering, filtering, caching, event handling for desktop and mobile applications, and much more. You can draw things onto the stage, add event listeners to them, move them, scale them, and rotate them independently from other shapes to support high performance animations, even if your application uses thousands of shapes. Served hot with a side of awesomeness.

gifencoder - Server side animated gif generation for node.js

  •    Javascript

NB: The chunks that get emitted by your read stream must either by a 1-dimensional bitmap of RGBA data (either an array or Buffer), or a canvas 2D context. Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project.




node-canvas-lambda-deps - Node Canvas AWS Lambda dependencies i

  •    Javascript

Node Canvas AWS Lambda dependencies i.e. compiled shared object files for Cairo, Pixman, libpng, libjpeg etc.

drawback - The Drawback framework provides a seamless way to render 2D drawings on the client side using HTML5 technologies with a server-side backend

  •    Javascript

The Drawback framework provides a seamless way to render 2D drawings on the client side using HTML5 technologies with a server-side backend. In this case, the file would be stored in public/js/draw/my_example.js. Notice that the filename has to match the register first parameter.

canvasConstructor - A ES6 function for node-canvas with built-in functions and chained methods.

  •    Javascript

A ES6 function for node-canvas with built-in functions and chained methods. Please check node-canvas readme for the installation. You must have Canvas installed and working before using this package.

node-pixi - Utility to run PIXI.js in node

  •    Javascript

Run PIXI.js on node. Headless WebGL rendering is enabled through the GL package.