Displaying 1 to 20 from 33 results

laravel-fractal - An easy to use Fractal wrapper built for Laravel and Lumen applications

  •    PHP

The package provides a nice and easy wrapper around Fractal for use in your Laravel applications. If you don't know what Fractal does, take a peek at their intro. Shortly said, Fractal is very useful to transform data before using it in an API. Spatie is a webdesign agency based in Antwerp, Belgium. You'll find an overview of all our open source projects on our website.

vulkan_minimal_compute - Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.

  •    C++

This is a simple demo that demonstrates how to use Vulkan for compute operations only. In other words, this demo does nothing related to graphics, and only uses Vulkan to execute some computation on the GPU. For this demo, Vulkan is used to render the Mandelbrot set on the GPU. The demo is very simple, and is only ~400LOC. The code is heavily commented, so it should be useful for people interested in learning Vulkan. The application launches a compute shader that renders the mandelbrot set, by rendering it into a storage buffer. The storage buffer is then read from the GPU, and saved as .png. Check the source code comments for further info.

rest-api-with-lumen - Rest API boilerplate for Lumen micro-framework.

  •    PHP

You can use Laravel Homestead globally or per project for local development. Follow the Installation Guide. If you want you can edit database name, database username and database password.

laravel-responder - A Laravel Fractal package for building API responses, giving you the power of Fractal with Laravel's elegancy

  •    PHP

Laravel Responder is a package for building API responses, integrating Fractal into Laravel and Lumen. It can transform your data using transformers, create and serialize success- and error responses, handle exceptions and assist you with testing your responses. 3.0 has been released with many bug fixes, tons of new features and some breaking changes. Make sure to check out the changelog to get an overview of everything fresh. The Creating Transformers and Transforming Data sections of the documentation has also been rewritten for clarity and to account for the new changes.




element-api - Create a JSON API/Feed for your elements in Craft.

  •    PHP

This plugin makes it easy to create a JSON API for your entries (and other element types) in Craft CMS. It’s powered by Phil Sturgeon’s excellent Fractal package.

L-System Turtle Based Fractal Tool (L-Fractal Tool)

  •    

A tool to help you play with L-System turtle graphic based fractal curves( http://en.wikipedia.org/wiki/L-system) This tool helps you look into some of the well known curves & lets you define new patterns & production rules to build your own. Have a fun-fractal day !

cycle-onionify - Fractal state management for Cycle.js apps

  •    Javascript

Augments your Cycle.js main function with onion-shaped state management and a single state atom. A fractal state management tool for Cycle.js applications. onionify creates a wrapped main function, where the wrapped result will have a top-level state stream, and will pass that down to the actual main function. Onionify is a component wrapper, not a driver. This way, your application state won't live in a driver, because the wrapped main is still just a Cycle.js app that can be given to Cycle.run.

pynamical - Pynamical is a Python package for modeling and visualizing discrete nonlinear dynamical systems, chaos, and fractals

  •    Python

pynamical uses pandas, numpy, and numba for fast simulation, and matplotlib for visualizations and animations to explore system behavior. Compatible with Python 2 and 3. Pynamical comes packaged with the logistic map, the Singer map, and the cubic map predefined. The models may be run with a range of parameter values over a set of time steps, and the resulting numerical output is returned as a pandas DataFrame. Pynamical can then visualize this output in various ways, including with bifurcation diagrams, two-dimensional phase diagrams, three-dimensional phase diagrams, and cobweb plots.


azurescens - Renders interactive fractal-like animations

  •    Rust

azurescens renders interactive fractal-like animations. Currently it is a simple toy, and a platform for experimentation. It will probably grow more behaviors over time.

image-load-store-demo - A small demo and tutorial of the image load/store feature of OpenGL 4

  •    C++

This is a simple demo that demonstrates how to use the image load/store feature of OpenGL 4. The image load/store feature allows you to arbitrarily write and read from textures in a shader. You can't arbitrarily write to a texture without this feature. Open the file src/main.cpp for the demo source. The demo first renders a fractal, and then writes that fractal to a texture with image store. Then, in a second pass, a box filter blur is applied to this same texture, using image load/store. Finally, we display the texture.

innoq-styleguide - innoQ Styleguide and Component Library

  •    HTML

Everything in master gets deployed automatically to https://innoq.style/. See .travis.yml for more info.

fractal - Matrix.org gtk+ client

  •    Rust

Fractal is a Gtk+ Matrix.org client written in Rust. You need meson and jinja to build this project. Rust and cargo are also needed.

aframe-lsystem-component - L-System/LSystem component for A-Frame to draw 3D turtle graphics

  •    Javascript

A L-System component for A-Frame which use the L-System library lindenmayer as backend. It renders L-Systems via the turtle graphic technique to create procedurally generated geometry. Usually you don't need to touch the following, but in some situations, you might need or want to.

lindenmayer - Feature complete classic L-System library (branching, context sensitive, parametric) & multi-purpose modern L-System/LSystem implementation that can take javascript functions as productions

  •    Javascript

Lindenmayer is a L-System library using modern (ES6) JavaScript with focus on a concise syntax. The idea is to have a powerful but simple base functionality, that can handle most use-cases by simply allowing anonymous functions as productions, which makes it very flexible in comparison to classic L-Systems. The library can also parse to some extent classic L-System syntax as defined in Aristid Lindenmayers original work Algorithmic Beauty of Plants from 1990. For example branches: [] or context sensitive productions: <>. Most stuff should work. I am currently working on parametric L-System support.

hilbert_curve - maps between 1-D space filling hilbert curve and N-D coordinates

  •    Python

This is a module to convert between one dimensional distance along a Hilbert curve, h, and N-dimensional coordinates, (x_0, x_1, ... x_N-1). The two important parameters are N (the number of dimensions, must be > 0) and p (the number of iterations used in constructing the Hilbert curve, must be > 0). We consider an N-dimensional hypercube of side length 2^p. This hypercube contains 2^{N p} unit hypercubes (2^p along each dimension). The number of unit hypercubes determine the possible discrete distances along the Hilbert curve (indexed from 0 to 2^{N p} - 1). The image below illustrates the situation for N=2 and p=3.

styleguide-starterkit - A starterkit to create styleguides with Fractal and Webpack.

  •    Javascript

A starterkit to create web styleguides with Fractal and Webpack. You can now access your styleguide at localhost:3000.

react-gearbox - βš™οΈπŸ“¦ Gearbox - Renderless state provisioning and composition

  •    TypeScript

Composes renderless containers and manages them in afterlive. Heavily inspired by react-adopt(context compose), react-powerplug(renderless containers) and redux-restate(fractal state). options is an optional field.

restate - A redux fractal state library πŸ•·

  •    Javascript

Restate connects to the Redux State AND to the local component state, producing a new state, you can use with, or without Redux. Restate, re-store, redux-focus, redux-lenses, re-dux, redux-tree... Oh, it was not easy to name The base layer for a redux composition.