Chunk Stories is a fully-featured voxel game engine written in Java, aiming to replace Minecraft/MCP as a modding framework to build mods and total conversions on. It features almost everything the original game could do, but is built in a modular and open fashion : everything is either engine or content. Mods are, by design, first-class citizens, and multiple of them can be loaded at the same time, without requiring a game restart. A server can host it's own custom mods and have the clients download them upon connection. It's basically gmod for Minecraft. The project consists of an API, an implementation of that API in the form of client and server executables and everything else is merely mods loaded at runtime. A base mod called "chunkstories-core" or just "core" is bundled with executables to give content creators a solid base upon which to build the gamemode of their dreams. It comes with most basic bloc types a Minecraft clone is expected to have: dirt, stone, wood, glass, chests, doors etc.