Displaying 1 to 16 from 16 results

OpenGrok - A wicked fast source browser

  •    Java

OpenGrok is a fast and usable source code search and cross reference engine. It helps you search, cross-reference and navigate your source tree. It can understand various program file formats and version control histories like Mercurial, Git, SCCS, RCS, CVS, Subversion, Teamware, ClearCase, Perforce, Monotone and Bazaar.

aesthetic - [BETA] A fast and easy to use plug-and-play dynamic theme engine

  •    Java

Aesthetic is an easy to use, fast, Rx-powered theme engine for Android applications.You can download an APK of the sample project.

JustWeEngine - An easy open source Android Native Game FrameWork.

  •    Java

An easy open source Android Native Game FrameWork. Import Engine's module as Library.

opengrok - OpenGrok is a fast and usable source code search and cross reference engine, written in Java

  •    Java

Copyright (c) 2006, 2017 Oracle and/or its affiliates. All rights reserved. OpenGrok is a fast and usable source code search and cross reference engine, written in Java. It helps you search, cross-reference and navigate your source tree. It can understand various program file formats and version control histories of many source code management systems.




substratum - An advanced theming manager designed to be used with RRO, OMS and Dynamic Overlays

  •    Java

A new theme manager based off Sony's Overlay Manager Service and Resource Runtime Overlay. This is the official repository of the substratum theme engine.

FabulaEngine - Simple 3d rpg game engine with world editor for android

  •    Java

Simple 3d rpg game engine with world editor for android

cordova-crosswalk-engine - Proof of Concept Third Party Web Engine using Crosswalk

  •    Java

Makes your Cordova application use the Crosswalk WebView instead of the System WebView. Requires cordova-android 4.0 or greater. The following directions are for cordova-cli (most people). Alternatively you can use the Android platform scripts workflow.

spimedb - EXPLORE & EDIT REALITY

  •    Java

SpimeDB unifies the semantic, spatial, and temporal dimensions of data in a common n-dimensional ranged vector space. Exploit hyperdimensional locality for efficient iterative access in display, analysis, and distributed computation applications.


cordova-plugin-x5engine-webview - Change the default WebView used in Cordova to Tencent X5 WebView, improved compatiblity in different Android devices

  •    Java

Makes your Cordova application use the TBS X5 WebView instead of the System WebView. Requires cordova-android 4.0 or greater. The following directions are for cordova-cli (most people).

chunkstories - A Voxel Games Framework

  •    Java

Chunk Stories is a fully-featured voxel game engine written in Java, aiming to replace Minecraft/MCP as a modding framework to build mods and total conversions on. It features almost everything the original game could do, but is built in a modular and open fashion : everything is either engine or content. Mods are, by design, first-class citizens, and multiple of them can be loaded at the same time, without requiring a game restart. A server can host it's own custom mods and have the clients download them upon connection. It's basically gmod for Minecraft. The project consists of an API, an implementation of that API in the form of client and server executables and everything else is merely mods loaded at runtime. A base mod called "chunkstories-core" or just "core" is bundled with executables to give content creators a solid base upon which to build the gamemode of their dreams. It comes with most basic bloc types a Minecraft clone is expected to have: dirt, stone, wood, glass, chests, doors etc.

logger - A log parsing engine written in Java for high performance

  •    Java

A log parsing engine written in Java for high performance. Additionally, logger is also highly configurable.

ure - the unRogueEngine

  •    Java

UnRogue Engine is a Java library for making roguelike games. URE is a class library of smart classes which work together to create a typical roguelike game environment based on 2D cell grids, turn-based action, and procedural content. It can emulate all the conventions of a normal single player roguelike such as Nethack, but is not limited to these conventions. Users can use URE simply as a display layer, as a full world abstraction manager, or take full advantage of its object library and use a conventional roguelike as an immediate jumping-off point to create from.

WurfelEngineSDK - Isometric game engine. Open world, block/voxel based and sprite rendering.

  •    Java

Wurfel Engine uses Maven for dependency management. It is built on top of libGDX. WurfelEngine.jar is not intended to work as a stand-alone application like the industry game engines (i.e. Unity). The engine is designed to be configured and programmed via source code in the programming language Java.

j-j-jvm - JVM bytecode interpreter written in Java

  •    Java

Small Java based JVM interpreter

jprol - Java-based Prolog Engine with GUI Editor

  •    Java

I bought a book of Ivan Bratko titled as "Prolog Programming for Artificial Intelligence" in 1990 but didn't have enough time to read it so that the book was placed into a shelf and forgotten for years till 2009. In 2009 I had read the book and was so impressed by the power of computer language that to learn it better I developed small Java based Prolog engine and called it JProl. JProl is a small embeddable monolitic (one uberjar) Prolog engine developed in 2010 with number of libraries out of the box. It supports Edinburgh Prolog style and has a small GUI editor which is very useful for experiments. The Engine is not very optimal one and I would not recommend to use it in any production, it is good only for learning and teaching purposes.