Displaying 1 to 15 from 15 results

ImagineEngine - A project to create a blazingly fast Swift game engine that is a joy to use 🚀

  •    Swift

Welcome to Imagine Engine, an ongoing project that aims to create a fast, high performance Swift 2D game engine for Apple's platforms that is also a joy to use. You are hereby invited to participate in this new community to build a tool with an ambitious but clear goal - to enable you to easily build any game that you can imagine. Imagine Engine uses Core Animation as its rendering backend - just like Apple's UI frameworks like UIKit and AppKit do. By leveraging the power of Core Animation's hardware accelerated 2D rendering capabilities, Imagine Engine is able to push lots of pixels onto the screen at the same time. That means more objects, more effects and less restrictions when designing your games.

TKRubberIndicator - A rubber animation pagecontrol

  •    Swift

Create a Cartfile that lists the framework and run carthage update. Follow the instructions to add $(SRCROOT)/Carthage/Build/iOS/TKRubberPageControl.framework to an iOS project.

FlightAnimator - Advanced Natural Motion Animations, Simple Blocks Based Syntax

  •    Swift

FlightAnimator provides a very simple blocks based animation definition language that allows you to dynamically create, configure, group, sequence, cache, and reuse property animations. Unlike CAAnimationGroups, and UIViewAnimations, which animate multiple properties using a single easing curve, FlightAnimator allows configuration, and synchronization, of unique easing curves per individual property animation.




TKSwitcherCollection - An animation switch collection

  •    Swift

Create a Cartfile that lists the framework and run carthage update. Follow the instructions to add $(SRCROOT)/Carthage/Build/iOS/TKSwitcherCollection.framework to an iOS project. We would love for you to contribute to TKSwitcherCollection, check the LICENSE file for more info.

PinterestSegment - A Pinterest-like segment control with masking animation.

  •    Swift

A Pinterest-like segment control with masking animation. Create a Cartfile that lists the framework and run carthage update. Follow the instructions to add $(SRCROOT)/Carthage/Build/iOS/PinterestSegment.framework to an iOS project.

Anima - Anima is chainable Layer-Based Animation library for Swift4.

  •    Swift

Anima is chainable Layer-Based Animation library for Swift4. It support to make sequensial and grouped animation more easily. is written as follows.


TTGEmojiRate - An emoji-liked rating view for iOS, implemented in Swift3.

  •    Swift

An emoji-liked rating view for iOS, implemented in Swift3. TTGEmojiRate is an emoji-liked rating view for iOS which is implemented in Swift. You can drop up and down on the Emoji face to change the rate, which is more interactive. TTGEmojiRate is also highly customizable that many features of it can be configure, like the emoji line width and the mouth width.

StepSlider - StepSlider its custom implementation of slider such as UISlider for preset integer values

  •    Objective-C

StepSlider its custom implementation of slider such as UISlider for preset values. Behind the scenes StepSlider manipulate integer indexes. Its based on drawing directlyon CAShapeLayer. You can add StepSlider right from code with any of standard initialisers. Or you can add it directly on your storybord. Its fully IBDesignable and IBInspetable compatible.

Core-Animation-Pie-Chart - Pie Chart built using CAShapeLayers, a CADisplayLink and custom layer properties

  •    Objective-C++

This demo was created to help support one of my CocoaConf talks. The demo shows various techniques for building an interactive, animatable pie chart using Core Animation (CAShapeLayer, CATextLayer, CADisplayLink, etc.) At the root of the solution is using a dynamic CALayer property to control the custom animations. The same technique can be applied to other solutions. The view uses a data source (number of slices, slice value) and delegate (selection tracking).

Morph - A wrapper for CoreAnimation (Swift).

  •    Swift

Morph wraps CoreAnimation with a nicer syntax to help you build up awesome animations (Objective-C version). Check out the Morph iOS Examples to get more details.

Mystique - A wrapper for CoreAnimation.

  •    Objective-C

Mystique wraps CoreAnimation with a nicer syntax to help you build up awesome animations (Swift version). Check out the Mystique iOS Examples to get more details.





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