Displaying 1 to 20 from 21 results

omelette - Omelette is a simple, template based autocompletion tool for Node projects with super easy API

  •    CoffeeScript

Omelette is a simple, template based autocompletion tool for Node projects with super easy API.You just have to decide your program name and CLI fragments.

tap-finished - detect when tap output is finished

  •    Javascript

Normally with tap-parser the 'results' event fires only after the stream is closed. This module lets you detect whether a stream seems closed without waiting for the 'end' event.Return a writable stream ws that consumes tap input. cb(results) fires with the results from tap-parser when the stream seems finished or when the 'end' event occurs.




completer - A simple jQuery auto complete plugin.

  •    Javascript

A simple jQuery auto complete plugin.Initialize with $.fn.completer method.

node-tabtab - tab completion helpers, for node cli programs & others. Inspired by npm completion

  •    Javascript

A node package to do some custom command line<tab><tab> completion for any system command, for Bash, Zsh, and Fish shells. Made possible using the same technique as npm (whose completion is quite awesome) relying on a shell script bridge to do the actual completion from node's land.

tabtab - tab completion helpers, for node cli programs & others. Inspired by npm completion

  •    Javascript

A node package to do some custom command line<tab><tab> completion for any system command, for Bash, Zsh, and Fish shells. Made possible using the same technique as npm (whose completion is quite awesome) relying on a shell script bridge to do the actual completion from node's land.

emojis-list - Complete list of standard emojis.

  •    Javascript

Complete list of standard Unicode Hex Character Code that represent emojis. NOTE: The lists is related with the Unicode Hex Character Code. The representation of the emoji depend of the system. Will be possible that the system don't have all the representations.


commander-completion - Shell completion for commander.js

  •    Javascript

This was built as part of foundry, a CLI utility for making releases painless. commander-completion exposes a mixin function, mixinCommanderCompletion, as its module.exports. After we mixin to Commander.js, we add more methods onto command() objects.

google-fonts-complete - A complete list of Google Web Fonts and their sources

  •    Javascript

A complete list of Google Fonts and their sources. This list is generated from the Google Fonts API.

async-done - Allows libraries to handle various caller provided asynchronous functions uniformly

  •    Javascript

Allows libraries to handle various caller provided asynchronous functions uniformly. Maps promises, observables, child processes and streams, and callbacks to callback style. As async conventions evolve, it is useful to be able to deal with several different styles of async completion uniformly. With this module you can handle completion using a node-style callback, regardless of a return value that's a promise, observable, child process or stream.

async-settle - Settle an async function

  •    Javascript

Settle an async function. It will always complete successfully with an object of the resulting state. Handles completion and errors for callbacks, promises, observables and streams.

extrakto - tmux clipboard copy and output completions

  •    Python

Output completions - you can complete commands that require you to retype text that is already on the screen. This works everywhere, even in remote ssh sessions. Use it for paths, URLs, options from a man page, git hashes, docker container names, ...

auth - :door: :closed_lock_with_key: A Complete Authentication Solution for Elixir/Phoenix Web Apps/APIs (Documented, Tested & Maintained)

  •    Javascript

:door: :closed_lock_with_key: A Complete Authentication Solution for Elixir/Phoenix Web Apps/APIs (Documented, Tested & Maintained)

CompleteParameter

  •    Vim

CompleteParameter is a plugin for complete function's parameters after complete a function. If you like this plugin, please star it.

Complete_Street_Rule - The Complete Street Rule for ArcGIS CityEngine is a scenario oriented design tool intended to enable users to quickly create procedurally generated multimodal streets

  •    Python

The Complete Street Rule is a scenario oriented design tool intended to enable users to quickly create procedurally generated multimodal streets in ArcGIS CityEngine. The rule incorporates knowledge and ideas from various sources of transportation planning guidance including NACTO Design Guidelines, AASHTO Design Recommendations, and MUTCD standards. The goal of the rule is to enable the 3D representation of a diversity of street configurations to support multimodal planning in urban areas and provide some basis for before and after comparisons of street treatments and transportation investments in ArcGIS CityEngine. Alongside being a quick response parametric visualization tool for streets, this street rule has dynamic performance metrics and reports that react to changes in a street's configuration and related parameters. These performance metrics provide a template for how procedural rules can create a responsive connection between design, metrics, and visualization that enables the rapid exploration and communication of different design scenarios. This street rule is well suited to representing transportation planning treatments for complete streets and common highway configurations that might include shoulders, jersey barriers, and HOV Lanes. By being a part of ArcGIS CityEngine, the Complete Street Rule can create 3D models of streets that can be exported to different 3D formats, scene layer packages to be shared over the web, and even exports compatible with game engines such as Unity & Unreal to create virtual experiences as part of public outreach efforts. This is an updated repository for a modified version of the ESRI Complete Street rule by the original rule author.






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