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The target of SquareEngine if make a simple FPS game fully costumizable! You can load objects, entity ( like power up boxes), bots ( you can load the same models of quake 3 arena). Also you can listen music during the game with powerful media player. It's developed in C#
Blend3D is a fork of Kit3D's 3D api for Silverlight. It focuses on enabling designability in Blend for Kit3D, including declarative syntax and useful extensions such as direct reading of X3D files. Future goals include additional 3D-oriented controls and classes atop Kit3D.
Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on Microsoft XNA Game Studio 3.1 (up to Goblin XNA v3.6) and 4.0 (after Goblin XNA v4.0).