Displaying 1 to 20 from 30 results

webots - Webots Robot Simulator

  •    C++

Webots is an open-source robot simulator released under the terms of the Apache 2.0 license. It provides a complete development environment to model, program and simulate robots, vehicles and biomechanical systems. You can download pre-compiled binaries for Windows, macOS and Linux of the latest release, as well as older releases and nightly builds.

CRYENGINE - CRYENGINE is a powerful real-time game development platform created by Crytek.

  •    C++

This repository houses the source code for CRYENGINE. Instructions on getting started with git can be found here, along with details on working with launcher projects and git source code.

VoxelSpace - Terrain rendering algorithm in less than 20 lines of code

  •    C

Let us go back to the year 1992. The CPUs were 1000 times slower than today and the acceleration via a GPU was unknown or unaffordable. 3D games were calculated exclusively on the CPU and the rendering engine rendered filled polygons with a single color. It was during that year NovaLogic published the game Comanche.




Famous - JavaScript Framework with 3D Support for building Mobile or Destop Apps

  •    JavaScript

Famo.us is a free and open source JavaScript platform for building mobile apps and desktop experiences. What makes Famo.us unique is its JavaScript rendering engine and 3D physics engine that gives developers the power and tools to build native quality apps and animations using pure JavaScript. Famo.us runs on iOS, Android, Kindle and Firefox devices and integrates with Angular, Backbone, Meteor and Facebook React.

engine - Go 3D Game Engine

  •    Go

G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler.

SquareEngine

  •    

The target of SquareEngine if make a simple FPS game fully costumizable! You can load objects, entity ( like power up boxes), bots ( you can load the same models of quake 3 arena). Also you can listen music during the game with powerful media player. It's developed in C#


Axiom 3D Rendering Engine

  •    DotNet

The Axiom 3D Engine is an open-source, cross-platform 3D graphics rendering engine for .NET and Mono.

Blend3D

  •    

Blend3D is a fork of Kit3D's 3D api for Silverlight. It focuses on enabling designability in Blend for Kit3D, including declarative syntax and useful extensions such as direct reading of X3D files. Future goals include additional 3D-oriented controls and classes atop Kit3D.

Balder - 3D engine for Silverlight

  •    Silverlight

3D graphics engine, targetting Silverlight, Windows Phone 7, Xna and OpenGL.

The Trench

  •    

The Trench is a XNA based game, based on modern infantry combat.

Goblin XNA

  •    

Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on Microsoft XNA Game Studio 3.1 (up to Goblin XNA v3.6) and 4.0 (after Goblin XNA v4.0).

QuickStart Game Engine

  •    CSharp

3D Game Engine, XNA 4.0. Includes rendering, physics, input, cameras, terrain system, user interface, particle emitters, and more!

Ajaxna - C# .NET & Javascript API Framework for 3D Web Games without Plugins.

  •    

Ajaxna is a javascript API enabling 3D games for the web, without using plugins. This programming framework targets Visual Studio 2008, follows an XNA inspired API, is implemented as a C# ASP.NET control and is built around dynamic client class (lazy) loading and intellisense.

Phoenix XNA Engine

  •    

The Phoenix XNA engine is a 3D engine build on the XNA framework. It will allow rapid prototyping and development of 3D games.

PolyGraph3D 3D runtime engine for Silverlight 1.0

  •    Javascript

This is a basic 3D scene graph engine that provides the essential mechanics of displaying 3-dimensional objects in a 2-dimensional viewport using Silverlight 1.0 (3D objects are drawn into any existing Canvas element). This project is 100% cross-browser JavaScript (I.E. and Fi...

Entropy3D Graphics Engine

  •    

Entropy3D is a 3D Game Engine aiming for simplicity and ease of use.

LimonEngine - 3D FPS game engine with full dynamic lighting and shadows

  •    C++

LimonEngine is a 3D first person shooter engine, developed as a hobby, to acquire a deeper knowledge of 3D game engine programming. It can load a wide variety of models and skeletal animations thanks to Assimp, has realtime directional and point lights/shadows and physics.

litescene.js - A WebGL 3D Engine library with component-based node hierarchy. Used by WebGLStudio

  •    Javascript

Litescene is a scene graph library for WebGL with a component based hierarchical node system. It comes with a realistic rendering pipeline and some interesting components to make it easier to build and share scenes. Litescene has been created to work together with WebGLStudio, an open source online 3D editor. From WebGLStudio you can export the JSON file containing all the info and use it in your LiteScene.






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