Displaying 1 to 11 from 11 results

Farseer Physics Engine

  •    Silverlight

The Farseer Physics Engine is an easy to use 2D physics engine that focuses on simplicity, useful features and enabling the creation of fun and dynamic games.

Live Geometry

  •    Silverlight

Live Geometry lets you create interactive ruler and compass constructions and experiment with them. It is CAD-like educational software for teachers and students. It helps visualize and solve geometry problems.

XAMLite UI Library for XNA

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A XAML-inspired lightweight UI library for XNA projects.

Outliers

  •    CSharp

Outliers is a 2D side-scrolling (C#) XNA game written for Windows Phone 7.




Folder

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Folder is a puzzle platformer game, which provides you a whole new experience. You can fold objects in game play; a wall becomes a road, a high stiff becomes meaningless, and a monster can be thrown away. So just enjoy the world, without headache.

EGM .Net Game Maker

  •    DotNet

EGM is my newest project "Explosive Game Maker" Built on the .Net framework for game development in Vb and C#. It's free, opensource and anyone can contribute!

Buttermilk Game / GUI Engine

  •    DotNet

Buttermilk is a *DISCONTINUED* 2D XNA game / GUI engine that was being built for the game "Rogue Bishop". It's a very easy-to-use 2D game engine which tranparently supports 3D objects in the 2D scene graph. It currently includes a dynamically-skinned GUI system. The GUI system...

GLEED2D - Generic Level Editor 2D

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GLEED2D (Generic LEvel EDitor 2D) is a general purpose, non tile-based Level Editor for 2D games of any genre that allows arbitrary placement of textures and other items in 2D space. Levels are saved in XML format.


XNA RoundLine

  •    CSharp

RoundLine is a class to draw and interact with 2-D, thick lines with rounded ends, for use in XNA Framework games. Supports both Windows and Xbox 360. Shader instancing is used for high performance: more than 20,000 lines at 60fps on the Xbox. A demo program is included.

Laughing Dog XNA Framework

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Laughing Dog is a simple to use, component based 2D framework for XNA game development. At present it is very early in development and as such is full of incomplete and missing features but don't let that be a reason to avoid the project. If you see something missing please help.

The Dream Is Over

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Nothing is free in this world. Learn it like I did.