ZynAddSubFX - Music Software Synthesizer

  •        154

ZynAddSubFX is a fully featured open source software synthesizer capable of making a countless number of instruments, from some common heard from expensive hardware to interesting sounds that you'll boost to an amazing universe of sounds.

ZynAddSubFX supports three synthesizer engines Additive Synthesis which exposes modulators ranging from LFOs and envelopes to oscillator modulators for FM, PM, and AM., Subtractive Synthesis for creating variable bandwidth harmonics from filtered white noise, PAD synthesis for creating beautiful pads and other instruments. The synthesizer has effects like reverberation, echo, chorus, distortion, equalization and others, and supports microtonal tunings. It supports a variety of filters including analogue modeled filters, formant filters, and state variable filters. It has MIDI/Audio driver support including JACK, ALSA, OSS, and PortAudio.

ZynAddSubFX supports built-in Virtual Keyboard, Graphical user interface, Plugin Support and lot more.

http://zynaddsubfx.sourceforge.net
https://github.com/zynaddsubfx/zynaddsubfx

Tags
Implementation
License
Platform

   




Related Projects

ROMPlayer - AudioKit Sample Player (ROM Player) - EXS24, Sound Font, Wave Player

  •    Swift

Welcome to the official AudioKit example of a sample-based music instrument written in Swift. It can be modified to play EXS24, Wave, or Sound Fonts. This code is lightweight and demonstrates how you can make a beautiful sounding, pro-level instrument with small amount of code. If you're new to AudioKit, you can learn more and view getting started links: here.

DX7-Supercollider - My accurate Yamaha DX-7 clone. Programmed in Supercollider.

  •    SuperCollider

You don't need to open the DX7.afx file. It just needs to be in the same directory as the DX7.scd. Just open the DX7.scd in Supercollider and run the big chunk of code starting from the line 35 and it's ready to use. Then run the mainCaller functions for new notes and to close notes send zero velocity from the mainCaller functions. The only requirement is to install the SC3-Plugins Ugen library because I use the FM7.ar Ugen at the heart of all operation.

LMMS - Cross-platform music production software

  •    C++

LMMS is a free cross-platform software which allows you to produce music with your computer. This covers creating melodies and beats, synthesizing and mixing sounds and arranging samples. You can have fun with your MIDI keyboard and much more – all in a user-friendly and modern interface. Furthermore LMMS comes with many ready-to-use instrument and effect plugins, presets and samples.

AudioKitSynthOne - AudioKit Synth One: Open-Source iOS Synthesizer App

  •    Swift

We've open-sourced the code for this synthesizer so that everyone is able to make changes to the code, introduce new features, fix bugs, improve efficiency, and keep the synthesizer up-to-date with all new capabilities of the base operating system. If you're new to AudioKit, you can learn more: here. This code and app is made possible by all the contributors to AudioKit. Many of the features of Synth One are availble as modules in AudioKit, allowing you easy access to oscillators, filters, reverbs, effects, and other DSP processing: code here.

sonic-pi - The Live Coding Music Synth for Everyone

  •    Ruby

Sonic Pi is a new kind of musical instrument. Instead of strumming strings or whacking things with sticks - you write code - live. Sonic Pi is a complete open source programming environment originally designed to explore and teach programming concepts within schools through the process of creating new sounds.


OTTO - Your entire music-making workflow, in one box.

  •    C++

The OTTO is a complete hardware and software solution, with synths, a sampler, effects, sequencers, and studio modules. The interface is modal, easy to use, simple, but most of all, it encourages experimentation. The graphics are quirky, and the workflow is minimal. Yes, the OTTO is heavily inspired by the OP-1, but it is not an OP-1 clone. If you want an OP-1 you can get it here.

Flocking - Flocking - Creative audio synthesis for the Web

  •    Javascript

Flocking is a JavaScript audio synthesis framework designed for artists and musicians who are building creative and experimental Web-based sound projects. It supports Firefox, Chrome, Safari, and Node.js on Mac OS X, Windows, Linux, iOS, and Android. Unlike comparable tools, Flocking is declarative. Its goal is to promote a uniquely community-minded approach to instrument design and composition. In Flocking, unit generators and synths are specified as JSON, making it easy to save, share, and manipulate your synthesis algorithms. Send your synths via Ajax, save them for later using HTML5 local data storage, or algorithmically produce new instruments on the fly.

Rosegarden - Music software for Linux

  •    C++

Rosegarden is a well-rounded audio and MIDI sequencer, score editor, and general-purpose music composition and editing environment. Rosegarden is an easy-to-learn, attractive application that runs on Linux, ideal for composers, musicians, music students, and small studio or home recording environments.

supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition

  •    C++

SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, macOS, and Linux. SuperCollider was developed by James McCartney and originally released in 1996. In 2002, he generously released it as free software under the GNU General Public License. It is now maintained and developed by an active and enthusiastic community.

essentia - C++ library for audio and music analysis, description and synthesis, including Python bindings

  •    Jupyter

Essentia is an open-source C++ library for audio analysis and audio-based music information retrieval released under the Affero GPL license. It contains an extensive collection of reusable algorithms which implement audio input/output functionality, standard digital signal processing blocks, statistical characterization of data, and a large set of spectral, temporal, tonal and high-level music descriptors. The library is also wrapped in Python and includes a number of predefined executable extractors for the available music descriptors, which facilitates its use for fast prototyping and allows setting up research experiments very rapidly. Furthermore, it includes a Vamp plugin to be used with Sonic Visualiser for visualization purposes. Essentia is designed with a focus on the robustness of the provided music descriptors and is optimized in terms of the computational cost of the algorithms. The provided functionality, specifically the music descriptors included in-the-box and signal processing algorithms, is easily expandable and allows for both research experiments and development of large-scale industrial applications. If you use example extractors (located in src/examples), or your own code employing Essentia algorithms to compute descriptors, you should be aware of possible incompatibilities when using different versions of Essentia.

Ardour - Digital Audio Workstation

  •    C++

Ardour is a hard disk recorder and digital audio workstation application. It supports unlimited audio tracks and buses. Its features include Non-destructive, non-linear editing with unlimited undo, and anything-to-anywhere signal routing. It supports Standard file formats BWF, WAV, WAV64, AIFF, CAF and Windows VST plugins. Ardour can be used as an audio mastering environment. Its integration with JACK makes it possible to use mastering tools such as JAMin to process the audio data.

aubio - a library for audio and music analysis

  •    C

aubio is a library to label music and sounds. It listens to audio signals and attempts to detect events. For instance, when a drum is hit, at which frequency is a note, or at what tempo is a rhythmic melody. Its features include segmenting a sound file before each of its attacks, performing pitch detection, tapping the beat and producing midi streams from live audio.

MFFM Vector Bass

  •    C++

A XFig based rapid prototype yeilding a melody line generation tool which lets you plot the pitch, volume and generic waveform sound. You can hear a piece of music, grab and plot the synth then create your own melody lines with the same synth. sound ....

audiosynth - JS Dynamic Audio Synth

  •    Javascript

Dynamic waveform audio synthesizer, written in Javascript. Generate musical notes dynamically and play them in your browser using the HTML5 Audio Element.

pyo - Python DSP module - ajaxsoundstudio.com

  •    C

pyo is a Python module written in C to help digital signal processing script creation. pyo is a Python module containing classes for a wide variety of audio signal processing types. With pyo, user will be able to include signal processing chains directly in Python scripts or projects, and to manipulate them in real time through the interpreter. Tools in pyo module offer primitives, like mathematical operations on audio signal, basic signal processing (filters, delays, synthesis generators, etc.), but also complex algorithms to create sound granulation and others creative audio manipulations. pyo supports OSC protocol (Open Sound Control), to ease communications between softwares, and MIDI protocol, for generating sound events and controlling process parameters. pyo allows creation of sophisticated signal processing chains with all the benefits of a mature, and widely used, general programming language.

Sixport

  •    Silverlight

Sixport is the C# port of the hexter DSSI software synthesizer plugin created by Sean Bolton and others. hexter is an open source emulation of the legendary Yamaha DX7 synthesizer. Changes done: OOP structure, algorithm specific rendering, LADSPA removal, speed improvements.

Virtual Sound: Audio Synthesis Tools

  •    C

Engine for unlimited effects and modulation for sophisticated audio generation, with instrument simulation capabilities. It provides a simple core for generating effects and statistical and physical instrument modelling.

PortAudio - Cross-platform Audio I/O Library

  •    C

PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms. It provides a very simple API for recording and/or playing sound using a simple callback function or a blocking read/write interface. Example programs are included that play sine waves, process audio input (guitar fuzz), record and playback audio, list available audio devices, etc.

react-native-track-player - A fully fledged audio module created for music apps

  •    Java

Check Platform Support for more information. After trying to team up modules like react-native-sound, react-native-music-controls and react-native-google-cast, I've noticed that their structure and the way should be tied together can cause a lot problems (mainly on Android). Those can heavily affect the app stability and user experience.

ion.sound - JavaScript plugin for playing sounds and music in browsers

  •    Javascript

JavaScript plugin for playing sounds on user actions and page events. Today websites are full of events (new mail, new chat-message, content update etc.). Often it is not enough to indicate this events only visually to get user attention. You need sounds! This library, made for playing small sounds, will help you with this task. Also, new version of Ion.Sound is capable to handle browser games audio. It has full control of loading, playing and removing audio files. And audio-sprites support of course.





We have large collection of open source products. Follow the tags from Tag Cloud >>


Open source products are scattered around the web. Please provide information about the open source projects you own / you use. Add Projects.