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XNAML allows rich desktop applications to leverage the full power of XNA inside WPF. Simply derive from Xnaml.Game instead of Microsoft's XNA Game, and instantiate as many Game controls with full XNA rendering capabilities as you desire.
The NumericBox WPF User Control is a simple numeric up/down control for WPF applications. It supports setting a min and max value, and it has the most essential events. Currently it's only working with integers. The User Control Library is developed in C#.
Breath new WPF life into those legacy Win32 controls. Win32HostRenderer is a WPF control that will host a Win32 control and render it onto a WPF bitmap buffer allowing you to interact with the control and apply anchors and other sweet WPF trickery and magic. It works with 2D ...
Although WPF provides quite a rich collection of UI controls and components for development, a particular control has been missing. That is a color-picker control. Here a drop down style custom color picker has been made using WPF.
WPF Calendar Control is a calendar control to be used inside your WPF Applications. Since the code provided by the toolkit and the other controls are tooo techy, I have created a very simplified version. Please enjoy.
WPF SplitButton Control is a missing control in WPF from the Windows Form days. The control allows you to display an image and text and rearrange the order of the text and image. It also allows you to provide a list of items, acting as a combobox and button.
In this proof of concept we try to demonstrate how it’s possible to mix C++ MFC UI with WPF control. For example, we can replace the standard View with a WPF View or we can add a WPF control to an MFC dialog box. This project is based on the same template architecture availab...
Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on Microsoft XNA Game Studio 3.1 (up to Goblin XNA v3.6) and 4.0 (after Goblin XNA v4.0).
An XNA GUI for tool windows. This is useful for creating tool windows that allow changing parameters in your program during testing or level creation and see the effects in real time (as opposed to break points to change in code).
An exercise in MVVM with Wpf to create a useful and unobtrusive source control notification tool that lives in the system tray, and can also be viewed in a window. This is meant to provide a 'real world' application to provide examples of MVVM implementation without underst...
Reusable WPF control to display high frame rate video such as WebCam or framegrabber DirectShow output. This control uses InteropBitmap introduced in .NET framework 3.5 and managed DirectShow P/Invoke. This control does not uses DirectShow.net library, so it's completely imdep...
This is a WPF control wich encapsulates the MS Outlook NavigationPane functionality. It fully supports WPF styling, so you can stylize it by your own graphical preferences, if you are an artist deep in your hearth. It comes with a default style wich is more like Outllok 2010.
A complete game authoring studio written in XNA, to be for Windows, Zune and potentially the Xbox 360. Written in C# and XNA 3.1, this project implements many librarys to provide support for features such as particle systems and advanced physics.