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XNA projects of first russian XNA community www.XNADev.ru




Related Projects

QuickStart Game Engine

3D Game Engine, XNA 4.0. Includes rendering, physics, input, cameras, terrain system, user interface, particle emitters, and more!

Ox Game Engine for XNA

Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.


BEPUphysics is a 3D physics library by BEPU. It’s fast and has a bunch of features. Windows (XNA, SlimDX, SharpDX), XBox360, Windows Phone, and cross-platform dependency free versions are available.

Oops! 3D Physics Framework (and more) for XNA

The Oops! Framework includes many game services and components that extend Microsoft's XNA Framework. The most noteworthy of these components is an easy to use 3D Physics game component/framework that runs on Windows...and XBOX 360!!!


The target of SquareEngine if make a simple FPS game fully costumizable! You can load objects, entity ( like power up boxes), bots ( you can load the same models of quake 3 arena). Also you can listen music during the game with powerful media player. It's developed in C#

Daybreak .motor XNA 3D engine

DBM (Daybreak Motor Engine) is a scene-oriented, flexible 3D game engine written in C# and XNA framework. It is designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.

Phoenix XNA Engine

The Phoenix XNA engine is a 3D engine build on the XNA framework. It will allow rapid prototyping and development of 3D games.

Goblin XNA

Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on Microsoft XNA Game Studio 3.1 (up to Goblin XNA v3.6) and 4.0 (after Goblin XNA v4.0).

Henge3D Physics Library for XNA

Henge3D is a 3D physics library written in C# for XNA. It is implemented entirely in managed code and is compatible with the XBOX 360.

LarX - XNA Game Engine

LarX is an XNA Game Engine, 2D and 3D, that uses SunBurn for Rendering, sgMotion for animations, and BEPU for Physics. It enables developers to write quicly AAA games.

Evolution Game Engine

XNA Shader 3D Game Engine, it includes physics, Artificial Intelegence, Particle System. Bone Animation Blending, C# Scripting, Billboards, Compressed Content Directory or Virtual File System for Content. The project is in an advanced state and require more work to complete.

Attollo 3D XNA Engine

Attollo 3D XNA Engine is a managed engine written in XNA 1.0 and C# 2.0. This engine is written using managers and wrappers for easy content generation through a scenegraph. Features particle effects, model loading, terrain, etc.

Farseer Physics Engine

The Farseer Physics Engine is an easy to use 2D physics engine that focuses on simplicity, useful features and enabling the creation of fun and dynamic games.


A University project created in XNA integrating farseer physics engine. Contains some bugs and the code is not of the cleanest. Comments and critics welcome!

Engine Nine: Game Engine for XNA

Engine Nine is the most popular open source XNA game engine that allows you to create amazing 2D and 3D games in C#.


JigLibSDX is JigLibX (Open Source C# XNA 3D physics engine) changed to work with with SlimDX. It's currently synchronized to JigLibX's change set 28770 (Sep 18 2009).

Starlight Engine (Formerly ZHDE)

A complete game authoring studio written in XNA, to be for Windows, Zune and potentially the Xbox 360. Written in C# and XNA 3.1, this project implements many librarys to provide support for features such as particle systems and advanced physics.


Box2D.XNA is a C#/XNA port of Box2D (http://code.google.com/p/box2d). It is optimized for the Xbox 360, minimizing allocations per frame and CPU time. Both the core engine and all test cases are ported including an XNA renderer.

Xploit Game Engine

Xploit is a 3D Game Engine which helps game developers quickly and easily develop polished 3D games. This Engine fills in the gaps present in the XNA Framework by providing libraries for Shadow Mapping, Animation, Shading and Particle Effects. It's developed in XNA, HLSL and C#.


XNA based lightweight 3D engine for Shifter includes entity manager, screen manager, basic physics, and rendering and more.