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Project Liberty, is an Open-Source Gamesave editor for the Halo: Reach Game Engine (Halo-AA, a derivative of the Blam! engine's) as well as for Halo: CEX. Designed to make modding gamesaves; easy, fast and importantly.. Cheap.
I want to make a VR enabled crosshair and open source it to the Unity and Oculus community. My goal is to reach the level of quality and polish of the crosshair implementation in the game TimeRifters.It is just an empty project shell now, but I intend to start working on it this week. Anyone interested to work with me is welcome.Some more details about what I want to accomplish:- The crosshair should be able to interact any uGUI element or gameobject in the scene through raycasting- The crosshai