claygl - A WebGL graphic library for building scalable Web3D applications

  •        108

ClayGL is a WebGL graphic library for building scalable Web3D applications. It's easy to use, configurable for high-quality graphics. Benefit from the modularity and tree shaking, it can be scaled down to 22k(gzipped) for a basic 3D application.



Related Projects

Cesium - An open-source JavaScript library for world-class 3D globes and maps

  •    Javascript

CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin. It uses WebGL for hardware-accelerated graphics, and is cross-platform, cross-browser, and tuned for dynamic-data visualization.

glTF-WebGL-PBR - Physically-Based Rendering in glTF 2.0 using WebGL

  •    Javascript

This is a raw WebGL demo application for the introduction of physically-based materials to the core glTF 2.0 spec. This project is meant to be a barebones reference for developers looking to explore the widespread and robust capabilities of these materials within a WebGL project that isn't tied to any external graphics libraries. For a DirectX sample please head over to this repo instead. If you would like to see this in action, view the live demo.

glTF - glTF – Runtime 3D Asset Delivery

  •    HTML

glTF™ (GL Transmission Format) is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications. glTF minimizes both the size of 3D assets, and the runtime processing needed to unpack and use those assets. glTF defines an extensible, common publishing format for 3D content tools and services that streamlines authoring workflows and enables interoperable use of content across the industry. Please provide spec feedback and community updates by submitting issues. For quick questions, use gitter.

giojs - 🌏 A Declarative 3D Globe Data Visualization Library built with Three.js

  •    Javascript

Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application.

gotrace - Concurrency tracer and visualizer for Go (Golang) programming language

  •    Javascript

GoTrace is a 3D WebGL visualizer of Go concurrency. It analyzes trace produced by go tool trace and renders visualization of concurrency flow. This tool generates 3D visualization of Go concurrency flow by analyzing its execution trace. To view the visualization you need a modern browser with WebGL support (pretty much any browser nowadays).

ECharts - A Declarative Framework for Rapid Construction of Web-based Visualization

  •    Javascript

ECharts is a powerful charting and visualization library offering an easy way of adding intuitive, interactive, and highly customizable charts to your commercial products. It is written in pure JavaScript and based on zrender, which is a whole new lightweight canvas library. ECharts-GL is an extension pack of ECharts, which provides 3D plots, globe visualization and WebGL acceleration.

vtk-js - Visualization Toolkit for the Web

  •    Javascript

VTK is an open-source software system for image processing, 3D graphics, volume rendering and visualization. VTK includes many advanced algorithms (e.g., surface reconstruction, implicit modelling, decimation) and rendering techniques (e.g., hardware-accelerated volume rendering, LOD control). The JavaScript implementation remain a subset of the actual C++ library but efforts will be made to easily port or compile native VTK code into WebAssembly to better blend both world. The origin of VTK is with the textbook "The Visualization Toolkit, an Object-Oriented Approach to 3D Graphics" originally published by Prentice Hall and now published by Kitware, Inc. (Third Edition ISBN 1-930934-07-6). VTK has grown (since its initial release in 1994) to a world-wide user base in the commercial, academic, and research communities. - A JavaScript WebGL Framework for Data Visualization

  •    Javascript's provides efficient and easy-to-use WebGL2-based building blocks enabling high-performance GPU-based data visualizations and computations on your browser.See Examples and Documentation. Change Log.

awesome-creative-coding - 🎨 Creative Coding: Generative Art, Data visualization, Interaction Design, Resources

  •    HTML

Carefully curated list of awesome creative coding resources primarily for beginners/intermediates. Creative coding is a different discipline than programming systems. The goal is to create something expressive instead of something functional. Interaction design, information visualization and generative art are all different types of creative coding – which has become a household term describing artworks articulated as code.

FBX2glTF - A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format

  •    C++

This is a command line tool for converting 3D model assets on Autodesk's venerable FBX format to glTF 2.0, a modern runtime asset delivery format. Precompiled binaries releases for Windows, Mac OS X and Linux may be found here.

graphosaurus - 3D graph viewer powered by WebGL (three.js)

  •    Javascript

A three-dimensional static graph viewer. JSDoc generated API documentation can be found here.

G3D - A pure 3D render engine compatible with webgl, running both in browser and gcanvas.

  •    Javascript

G3D is a javascript 3D engine based on WebGL. Compared with other WebGL 3D engines, G3D is a pure render engine, which means it depends on no DOM APIs but just a canvas(or canvas-like) object. This feature makes it possible that G3D works not only in browser but also in some hybrid environments like GCanvas (Weex or ReactNative). See website for more information.

jeelizFaceFilter - Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters

  •    Javascript

This JavaScript library detects and tracks the face in real time from the webcam video feed captured with WebRTC. Then it is possible to overlay 3D content for augmented reality applications. We provide various demonstrations using main WebGL 3D engines. We have included in this repository the release versions of the 3D engines to work with a determined version (they are in /libs/<name of the engine>/). This library is lightweight and it does not include any 3D engine or third party library. We want to keep it framework agnostic so the outputs of the library are raw: if the a face is detected or not, the position and the scale of the detected face and the rotation Euler angles. But thanks to the featured helpers, examples and boilerplates, you can quickly deal with a higher level context (for motion head tracking, for face filter or face replacement...). We continuously add new demontrations, so stay tuned ! Also, feel free to open an issue if you have any question or suggestion.

vizceral - WebGL visualization for displaying animated traffic graphs

  •    Javascript

Intuitive animated traffic graph visualization using webgl. If a graph of nodes and edges with data about traffic volume is provided, it will render a traffic graph animating the connection volume between nodes.

3d-tiles - Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:


Specification for streaming massive heterogeneous 3D geospatial datasets. 3D Tiles has entered the Open Geospatial Consortium (OGC) Community Standard process.

Visualization Toolkit

  •    C++

The Visualization Toolkit (VTK) is an open-source, freely available software system for 3D computer graphics, image processing and visualization. VTK supports a wide variety of visualization algorithms including: scalar, vector, tensor, texture, and volumetric methods; and advanced modeling techniques such as: implicit modeling, polygon reduction, mesh smoothing, cutting, contouring, and Delaunay triangulation.