Physics Simulator

  •        58

This is a project to create a simulator for "real world" objects. Unlike games that aim to mimic the motion of an object through two-dimensional or three-dimensional space, this projects goal is to accurately simulate the movement of objects. Its developed in C# for .net and mono

http://physicssimulator.codeplex.com/

Tags
Implementation
License
Platform

   




Related Projects

PhysicsApp - An Android app for use in physics education


An Android app for use in physics education

VianaNET - Videoanalysis for physical motion


The VianaNET project targets physics education. The software enables to analyze the motion of colored objects in life-video and video files. The data can be visualized in charts and exported for further analysis. It's developed in C#.Net.

Atomic Lab


This project was created during my PhD project in material science and solid state physics. Provides an object-oriented Mono C# wrapper for VASP computations.

BaldMan82-iGL


Cross platform component based Mono C# Engine using OpenTK and Jitter Physics

SimpleFS - Simple File System implementation (mono-user, mono- application, mono-file-edition...)


Simple File System implementation (mono-user, mono- application, mono-file-edition...)



mono-tools - The mono-tools package contains a series of extra tools for Mono users.


The mono-tools package contains a series of extra tools for Mono users.

mono-ScrewTurnWiki


ScrewTurnWIki v3 slightly modified for Mono (theme, a plugin, few code changes). Mono code is in the 'mono' branch, the 'master' branch always contains ONLY the original ScrewTurnWiki sources. Switch to the 'mono' branch in order to read some notes (at the bottom of the page).

Xaml Physics


Xaml Physics makes it possible to make a physics simulation with only xaml code. It is a wrapper around the Farseer Physics Engine.

mono-a-mono - Mono development in a box


Mono development in a box

Scythe Physics Editor


A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.

Physics Helper for Blend, Silverlight, WP7 and Farseer


The Physics Helper project contains several user controls which allow you to draw objects in Expression Blend 3, and have those objects translated directly into Physics objects using the Farseer Physics Engine. Version 3 has Behaviors for both Silverlight and WPF.

Farseer Physics Engine


The Farseer Physics Engine is an easy to use 2D physics engine that focuses on simplicity, useful features and enabling the creation of fun and dynamic games.

CPP-Physics-Game - A small physics game using the Chipmunk physics library. I'm terrible at this.


A small physics game using the Chipmunk physics library. I'm terrible at this.

cyclone-physics - The Physics engine that accompanies the book "Game Physics Engine Design"


The Physics engine that accompanies the book "Game Physics Engine Design"

SharePoint 2010 Education Demo Project


The SharePoint 2010 Education Demo Project showcases the newest features of SharePoint 2010 using subject matter and use cases that are meaningful to the Education sector.

wikimedia-education-WikiEduDashboard


The WikiEdu Dashboard is a web application that provides data about Wikipedia educational assignments that use the course page system (the EducationProgram extension) on Wikipedia. This is a project of Wiki Education Foundation, developed in partnership with WINTR, intended for our education programs on English Wikipedia. To see it in action, visit dashboard.wikiedu.org.

Education-Video-Site - Search for any education video on the internet and watch it.


Search for any education video on the internet and watch it.