sk - ๐Ÿ’€ GameMaker skeleton animation

  •        20

You cannot define a skeleton within Game Maker, sk loads in skeletons externally, using .sk files. These are structured like .ini files, and contain information about each joint's properties. A GUI for creating skeletons is available on for a very small fee for Windows only. Simply import the .gml file into your project - preferably a folder within your scripts. Nothing else is needed with you and the scripts, you're done.



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