UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. The Official Rx implementation is great but doesn't work on Unity and has issues with iOS IL2CPP compatibility. This library fixes those issues and adds some specific utilities for Unity. Supported platforms are PC/Mac/Android/iOS/WP8/WindowsStore/etc and the library is fully supported on both Unity 5 and 4.6.
https://github.com/neuecc/UniRxTags | unirx unity c-sharp rx reactive-extensions |
Implementation | CSharp |
License | MIT |
Platform | Windows |
Dynamic Data is a portable class library which brings the power of Reactive Extensions (Rx) to collections.Rx is extremely powerful but out of the box provides nothing to assist with managing collections. In most applications there is a need to update the collections dynamically. Typically a collection is loaded and after the initial load, asynchronous updates are received. The original collection will need to reflect these changes. In simple scenarios the code is simple. However, typical applications are much more complicated and may apply a filter, transform the original dto and apply a sort. Even with these simple every day operations the complexity of the code is quickly magnified. Dynamic data has been developed to remove the tedious code of dynamically maintaining collections. It has grown to become functionally very rich with at least 60 collection based operations which amongst other things enable filtering, sorting, grouping, joining different sources, transforms, binding, pagination, data virtualisation, expiration, disposal management plus more.
reactive-extensions reactive-collections rx dynamic-data c-sharp rx-observableYour first K.I.S.S Unity 3D Framework.
game-frameworks unity framework unity3d unity2d unity-scripts frameworks uiframework workflowengine unirx game catlib dependency-injection ioc inversion-of-control qframework ui uimanagerReactiveProperty provides MVVM and asynchronous support features under Reactive Extensions. Target framework is .NET 4.6, UWP, Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.Forms and .NET Standard 1.3. ReactiveProperty is very powful and simple library.
reactiveproperty c-sharp xamarin uwp xaml mvvm rx reativeDynamic Data is a portable class library which brings the power of Reactive Extensions (Rx) to collections. Rx is extremely powerful but out of the box provides nothing to assist with managing collections. In most applications there is a need to update the collections dynamically. Typically a collection is loaded and after the initial load, asynchronous updates are received. The original collection will need to reflect these changes. In simple scenarios the code is simple. However, typical applications are much more complicated and may apply a filter, transform the original dto and apply a sort. Even with these simple every day operations the complexity of the code is quickly magnified. Dynamic data has been developed to remove the tedious code of dynamically maintaining collections. It has grown to become functionally very rich with at least 60 collection based operations which amongst other things enable filtering, sorting, grouping, joining different sources, transforms, binding, pagination, data virtualisation, expiration, disposal management plus more.
reactive-extensions reactive-collections rx dynamic-data rx-observable mvvm reactive-programmingDynamic Data is a portable class library which brings the power of Reactive Extensions (Rx) to collections. Rx is extremely powerful but out of the box provides nothing to assist with managing collections. In most applications there is a need to update the collections dynamically. Typically a collection is loaded and after the initial load, asynchronous updates are received. The original collection will need to reflect these changes. In simple scenarios the code is simple. However, typical applications are much more complicated and may apply a filter, transform the original dto and apply a sort. Even with these simple every day operations the complexity of the code is quickly magnified. Dynamic data has been developed to remove the tedious code of dynamically maintaining collections. It has grown to become functionally very rich with at least 60 collection based operations which amongst other things enable filtering, sorting, grouping, joining different sources, transforms, binding, pagination, data virtualisation, expiration, disposal management plus more.
reactivex mvvm reactive-programming reactive-extensions rx hacktoberfest dynamic-data rx-observable reactive-collections dynamicdataMini Rx provides LINQ like queries over events for C# and F# using extension methods, somewhat like the Reactive Extensions (Rx) but in a lightweight open source package with one non-strong named assembly.
reactive-extensions reactive-programmingThe Reactive Extensions (Rx) is a library for composing asynchronous and event-based programs using observable sequences and LINQ-style query operators.
reactive-extensions rx ix observableReactive Extensions for Python (RxPY) is a set of libraries for composing asynchronous and event-based programs using observable sequences and LINQ-style query operators in Python. Using Rx, developers represent asynchronous data streams with Observables, query asynchronous data streams using operators, and parameterize concurrency in data/event streams using Schedulers.Using Rx, you can represent multiple asynchronous data streams (that come from diverse sources, e.g., stock quote, Tweets, computer events, web service requests, etc.), and subscribe to the event stream using the Observer object. The Observable notifies the subscribed Observer instance whenever an event occurs.You can put various transformations in-between the source Observable and the consuming Observer as well.
reactive reactivex reactive-extensions rxpyPower Toys for the .NET Reactive Extensions (Rx).
observable reactive reactive-extensions rxRx (reactive extensions) wrapper library for SharpKit.
reactive-extensions rx rxjsRxx is a library of unofficial reactive LINQ extensions supplementary to Microsoft's Reactive Extensions (Rx) for .NET.
reactive-extensions async asynchronous observable parser qbservable reactiveReactiveProperty is MVVM and Asynchronous Extensions for Reactive Extensions. Target Framework is .NET 4.0 Client Profile, Silverlight 4, Windows Phone 7.1.
reactive-extensions mvvm rxRx Heat is a library of helper classes that complements the Reactive Extensions Library with additional features.
asynchronous odata performance reactive-extensions rxStreamBase Community Extensions (SBCX) is aimed at providing a Microsoft Rx-based .NET class library (compatible with Microsoft StreamInsight™), code-generator, and a set of Windows PowerShell cmdlets, aliases, functions and scripts for the StreamBase Event Processing Platform.
cep reactive reactive-programming rx streaminsightLive Morse Code Translation using Reactive Extensions.
decoding morse-code reactive-extensions realtime rxThe Rx-player is a library implementing a DASH and Microsoft Smooth Streaming video player directly on the browser, without plugins. It relies on HTML5 Media Source Extensions and Encrypted Media extensions and is written in TypeScript, a superset of JavaScript. It is currently used in production for premium services and targets several devices, such as computers, phones, but also set-top-boxes, smart TVs and other peculiar environments.
dash hss player html5 mse eme rxjs typescript mediasource reactive rx smooth streaming videoOAuth library for .NET Framework 4 Client Profile and Windows Phone 7. This is based on Reactive Extensions. All network access return IObservable<T> and everything is asynchronus.
oauth rx twitter reactive reactive-extensions windows-phone-7LINQ to GameObject is GameObject extensions for Unity that allows traverse hierarchy and append GameObject. The design aims both to get the power of LINQ and performance of iteration.The concept of LINQ to GameObject is axis on tree.
c-sharp unityAkavache is an asynchronous, persistent (i.e. writes to disk) key-value store created for writing desktop and mobile applications in C#, based on SQLite3. Akavache is great for both storing important data (i.e. user settings) as well as cached local data that expires. Downloading and storing remote data from the internet while still keeping the UI responsive is a task that nearly every modern application needs to do. However, many applications that don't take the consideration of caching into the design from the start often end up with inconsistent, duplicated code for caching different types of objects.
c-sharp cache reactive-extensions reactive-programming xamarin
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