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2048 is a single-player sliding block puzzle game designed by Italian web developer Gabriele Cirulli. The game's objective is to slide numbered tiles on a grid to combine them to create a tile with the number 2048; however, you can keep playing the game, creating tiles with larger numbers. 2048 is played on a gray 4×4 grid, with numbered tiles that slide smoothly when a player moves them using the four arrow keys.Every turn, a new tile will randomly appear in an empty spot on the board with a value of either 2 or 4. Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they will merge into a tile with the total value of the two tiles that collided. The resulting tile cannot merge with another tile again in the same move. Higher-scoring tiles emit a soft glow.

https://github.com/navjindervirdee/2048-deep-reinforcement-learningTags | reinforcement-learning deep-reinforcement-learning q-learning deep-q-learning deep-q-network 2048-game neural-network convolutional-neural-networks |

Implementation | Jupyter Notebook |

License | MIT |

Platform |

This project follows the description of the Deep Q Learning algorithm described in Playing Atari with Deep Reinforcement Learning [2] and shows that this learning algorithm can be further generalized to the notorious Flappy Bird. It is a convolutional neural network, trained with a variant of Q-learning, whose input is raw pixels and whose output is a value function estimating future rewards.

deep-learning deep-reinforcement-learning gameReinforcement Learning with Python will help you to master basic reinforcement learning algorithms to the advanced deep reinforcement learning algorithms. The book starts with an introduction to Reinforcement Learning followed by OpenAI and Tensorflow. You will then explore various RL algorithms and concepts such as the Markov Decision Processes, Monte-Carlo methods, and dynamic programming, including value and policy iteration. This example-rich guide will introduce you to deep learning, covering various deep learning algorithms. You will then explore deep reinforcement learning in depth, which is a combination of deep learning and reinforcement learning. You will master various deep reinforcement learning algorithms such as DQN, Double DQN. Dueling DQN, DRQN, A3C, DDPG, TRPO, and PPO. You will also learn about recent advancements in reinforcement learning such as imagination augmented agents, learn from human preference, DQfD, HER and many more.

reinforcement-learning deep-reinforcement-learning sarsa q-learning policy-gradients deep-q-network deep-learning-algorithms asynchronous-advantage-actor-critic deep-deterministic-policy-gradient deep-recurrent-q-network double-dqn dueling-dqn hindsight-experience-replay drqn trpo ppoConvNetJS is a Javascript implementation of Neural networks, It currently supports Common Neural Network modules, Classification (SVM/Softmax) and Regression (L2) cost functions, A MagicNet class for fully automatic neural network learning (automatic hyperparameter search and cross-validatations), Ability to specify and train Convolutional Networks that process images, An experimental Reinforcement Learning module, based on Deep Q Learning.

artificial-intelligence neural-networks machine-learning deep-learningDeep Reinforcement Learning Course is a free series of blog posts and videos 🆕 about Deep Reinforcement Learning, where we'll learn the main algorithms, and how to implement them with Tensorflow. 📜The articles explain the concept from the big picture to the mathematical details behind it.

deep-reinforcement-learning qlearning deep-learning tensorflow-tutorials tensorflow ppo a2c actor-critic deep-q-network deep-q-learningSome examples require MNIST dataset for training and testing. Don't worry, this dataset will automatically be downloaded when running examples (with input_data.py). MNIST is a database of handwritten digits, for a quick description of that dataset, you can check this notebook.

recurrent-neural-networks convolutional-neural-networks deep-learning-tutorial tensorflow tensorlayer keras deep-reinforcement-learning tensorflow-tutorials deep-learning machine-learning notebook autoencoder multi-layer-perceptron reinforcement-learning tflearn neural-networks neural-network neural-machine-translation nlp cnnWe present a method for performing hierarchical object detection in images guided by a deep reinforcement learning agent. The key idea is to focus on those parts of the image that contain richer information and zoom on them. We train an intelligent agent that, given an image window, is capable of deciding where to focus the attention among five different predefined region candidates (smaller windows). This procedure is iterated providing a hierarchical image analysis. We compare two different candidate proposal strategies to guide the object search: with and without overlap. Moreover, our work compares two different strategies to extract features from a convolutional neural network for each region proposal: a first one that computes new feature maps for each region proposal, and a second one that computes the feature maps for the whole image to later generate crops for each region proposal.

deep-reinforcement-learning deep-learning deep-neural-networksI made minor tweaks to this repository such as load and save functions for convenience. I also made the memory a deque instead of just a list. This is in order to limit the maximum number of elements in the memory.

deep-reinforcement-learning deep-q-network dqn reinforcement-learning deep-learning ddqnIn these tutorials for reinforcement learning, it covers from the basic RL algorithms to advanced algorithms developed recent years. If you speak Chinese, visit 莫烦 Python or my Youtube channel for more.

reinforcement-learning tutorial q-learning sarsa sarsa-lambda deep-q-network a3c ddpg policy-gradient dqn double-dqn prioritized-replay dueling-dqn deep-deterministic-policy-gradient asynchronous-advantage-actor-critic actor-critic tensorflow-tutorials proximal-policy-optimization ppo machine-learningTrending deep learning Github repositories can be found here. Hint: This will be updated regularly.

deep-learning deep-neural-networks deep-reinforcement-learning convolutional-neural-networks recurrent-neural-networks stargazers-count artificial-neural-networks artificial-intelligence machine-learning top-repositoriesTensorForce is an open source reinforcement learning library focused on providing clear APIs, readability and modularisation to deploy reinforcement learning solutions both in research and practice. TensorForce is built on top of TensorFlow and compatible with Python 2.7 and >3.5 and supports multiple state inputs and multi-dimensional actions to be compatible with any type of simulation or application environment. TensorForce also aims to move all reinforcement learning logic into the TensorFlow graph, including control flow. This both reduces dependencies on the host language (Python), thus enabling portable computation graphs that can be used in other languages and contexts, and improves performance.

reinforcement-learning tensorflow deep-reinforcement-learning deep-q-networkThis repository contains material related to Udacity's Deep Reinforcement Learning Nanodegree program. The tutorials lead you through implementing various algorithms in reinforcement learning. All of the code is in PyTorch (v0.4) and Python 3.

deep-reinforcement-learning reinforcement-learning reinforcement-learning-algorithms neural-networks pytorch pytorch-rl ddpg dqn ppo dynamic-programming cross-entropy hill-climbing ml-agents openai-gym-solutions openai-gym rl-algorithmsTensorLayer is a novel TensorFlow-based deep learning and reinforcement learning library designed for researchers and engineers. It provides a large collection of customizable neural layers / functions that are key to build real-world AI applications. TensorLayer is awarded the 2017 Best Open Source Software by the ACM Multimedia Society. Simplicity : TensorLayer lifts the low-level dataflow interface of TensorFlow to high-level layers / models. It is very easy to learn through the rich example codes contributed by a wide community.

tensorlayer deep-learning tensorflow machine-learning data-science neural-network reinforcement-learning artificial-intelligence gan a3c tensorflow-tutorials dqn object-detection chatbot tensorflow-tutorial imagenet googleAgentNet is a deep reinforcement learning framework, which is designed for ease of research and prototyping of Deep Learning models for Markov Decision Processes. We have a full in-and-out support for Lasagne deep learning library, granting you access to all convolutions, maxouts, poolings, dropouts, etc. etc. etc.

reinforcement-learning framework theano lasagne opeani-gym binder qlearning deep-learning deep-neural-networkskeras-rl implements some state-of-the art deep reinforcement learning algorithms in Python and seamlessly integrates with the deep learning library Keras. Just like Keras, it works with either Theano or TensorFlow, which means that you can train your algorithm efficiently either on CPU or GPU. Furthermore, keras-rl works with OpenAI Gym out of the box. This means that evaluating and playing around with different algorithms is easy. Of course you can extend keras-rl according to your own needs. You can use built-in Keras callbacks and metrics or define your own. Even more so, it is easy to implement your own environments and even algorithms by simply extending some simple abstract classes. In a nutshell: keras-rl makes it really easy to run state-of-the-art deep reinforcement learning algorithms, uses Keras and thus Theano or TensorFlow and was built with OpenAI Gym in mind.

keras tensorflow theano reinforcement-learning neural-networks machine-learningNOTE: THE CODE IS UNDER DEVELOPMENT, PLEASE ALWAYS PULL THE LATEST VERSION FROM HERE. In recent years, sequence-to-sequence (seq2seq) models are used in a variety of tasks from machine translation, headline generation, text summarization, speech to text, to image caption generation. The underlying framework of all these models are usually a deep neural network which contains an encoder and decoder. The encoder processes the input data and a decoder receives the output of the encoder and generates the final output. Although simply using an encoder/decoder model would, most of the time, produce better result than traditional methods on the above-mentioned tasks, researchers proposed additional improvements over these sequence to sequence models, like using an attention-based model over the input, pointer-generation models, and self-attention models. However, all these seq2seq models suffer from two common problems: 1) exposure bias and 2) inconsistency between train/test measurement. Recently a completely fresh point of view emerged in solving these two problems in seq2seq models by using methods in Reinforcement Learning (RL). In these new researches, we try to look at the seq2seq problems from the RL point of view and we try to come up with a formulation that could combine the power of RL methods in decision-making and sequence to sequence models in remembering long memories. In this paper, we will summarize some of the most recent frameworks that combines concepts from RL world to the deep neural network area and explain how these two areas could benefit from each other in solving complex seq2seq tasks. In the end, we will provide insights on some of the problems of the current existing models and how we can improve them with better RL models. We also provide the source code for implementing most of the models that will be discussed in this paper on the complex task of abstractive text summarization.

reinforcement-learning actor-critic policy-gradient abstractive-text-summarization pointer-generator nlpThis repository aims to provide an introduction series to reinforcement learning (RL) by delivering a walkthough on how to code different RL techniques. A quick background review of RL is available here.

reinforcement-learning openai-gym tutorial deeplearning neural-networks deep-learning artificial-intelligence q-learning aiUnity Machine Learning Agents (ML-Agents) is an open-source Unity plugin that enables games and simulations to serve as environments for training intelligent agents. Agents can be trained using reinforcement learning, imitation learning, neuroevolution, or other machine learning methods through a simple-to-use Python API. We also provide implementations (based on TensorFlow) of state-of-the-art algorithms to enable game developers and hobbyists to easily train intelligent agents for 2D, 3D and VR/AR games. These trained agents can be used for multiple purposes, including controlling NPC behavior (in a variety of settings such as multi-agent and adversarial), automated testing of game builds and evaluating different game design decisions pre-release. ML-Agents is mutually beneficial for both game developers and AI researchers as it provides a central platform where advances in AI can be evaluated on Unity’s rich environments and then made accessible to the wider research and game developer communities. For more information, in addition to installation and usage instructions, see our documentation home. If you have used a version of ML-Agents prior to v0.3, we strongly recommend our guide on migrating to v0.3.

reinforcement-learning unity3d deep-learning unity deep-reinforcement-learning neural-networksIn this tutorial, we'll be creating artificially intelligent agents that learn from interacting with their environment, gathering experience, and a system of rewards with deep reinforcement learning (deep RL). Using end-to-end neural networks that translate raw pixels into actions, RL-trained agents are capable of exhibiting intuitive behaviors and performing complex tasks. Ultimately, our aim will be to train reinforcement learning agents from virtual robotic simulation in 3D and transfer the agent to a real-world robot. Reinforcement learners choose the best action for the agent to perform based on environmental state (like camera inputs) and rewards that provide feedback to the agent about it's performance. Reinforcement learning can learn to behave optimally in it's environment given a policy, or task - like obtaining the reward.

A generic image detection program that uses Google's Machine Learning library, Tensorflow and a pre-trained Deep Learning Convolutional Neural Network model called Inception. This model has been pre-trained for the ImageNet Large Visual Recognition Challenge using the data from 2012, and it can differentiate between 1,000 different classes, like Dalmatian, dishwasher etc. The program applies Transfer Learning to this existing model and re-trains it to classify a new set of images.

image-detection machine-learning deep-learning deep-neural-networks convolutional-neural-networks tensorflow(2017/02/25) Now the A3C implementation in this repository has been ported into ChainerRL, a Chainer-based deep reinforcement learning library, with some enhancement such as support for continuous actions by Gaussian policies and n-step Q-learning, so I recommend using it instead of this repository. This is a repository where I attempt to reproduce the results of Asynchronous Methods for Deep Reinforcement Learning. Currently I have only replicated A3C FF/LSTM for Atari.

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