CppSharp - Tools and libraries to glue C/C++ APIs to high-level languages

  •        558

CppSharp is a tool and set of libraries which allows programmers to use C/C++ libraries with high-level programming languages (such as C#).It is a tool that takes C/C++ header and library files and generates the necessary glue to surface the native API as a managed API. Such an API can be used to consume an existing native library in your high-level code or add scripting support to a native codebase.

https://github.com/mono/CppSharp

Tags
Implementation
License
Platform

   




Related Projects

Embeddinator-4000 - Tools to turn

  •    CSharp

Embeddinator-4000 is a tool to turn existing .NET libraries into libraries that can be consumed by other languages.It is a tool that takes a .NET assembly and generates the necessary glue to surface the .NET API as a native API. The goal is to surface .NET libraries to all ecosystems where Mono/Xamarin run, and for each platform we provide an interface that is native to that platform as well as the tools needed to turn a .NET library into something that can be consumed on that platform.

QtSharp - Mono/.NET bindings for Qt

  •    CSharp

This project aims to create Mono/.NET libraries that wrap Qt (https://qt-project.org/) thus enabling its usage through C#. It relies on the excellent CppSharp (https://github.com/mono/CppSharp). It is a generator that expects the include and library directories of a Qt set-up and then generates and compiles the wrappers. While still in development, it should work with any Qt version when complete. There is no Qt included in the repository, users have to download and install Qt themselves. For now, Qt MinGW for Windows has been the only tested version. Qt for OS X and Linux are planned, Qt for VC++ has not been planned for now.The source code is separated into a library that contains the settings and passes the generator needs, and a command-line client. In the future a GUI client, constructed with Qt# itself, is planned as well.

fo-dicom - Fellow Oak DICOM for .NET, .NET Core, Universal Windows, Android, iOS, Mono and Unity

  •    CSharp

If fo-dicom is a vital component in your open-source or commercial application and/or you want to contribute to its continued success, please consider making a small monetary contribution. This library is licensed under the Microsoft Public License (MS-PL). See License.txt for more information.

xamarin-android - Xamarin

  •    CSharp

Xamarin.Android provides open-source bindings of the Android SDK for use with .NET managed languages such as C#.Latest Mono is required to build on OS X and Linux. The build will tell you if your version is outdated.


TensorFlowSharp - TensorFlow API for .NET languages

  •    CSharp

This surfaces the C API as a strongly-typed .NET API for use from C# and F#.The API binding is pretty much done, and at this point, I am polishing the API to make it more pleasant to use from C# and F# and resolving some of the kinks and TODO-items that I left while I was doing the work.

XamarinComponents - Plugins for Xamarin

  •    CSharp

Open Source Components for Xamarin are a collection of open source components (including bindings and plugins) created by Xamarin and others in the community.Xamarin Supported Open Source components are a collection of Xamarin built bindings and libraries.

tweetinvi - Tweetinvi, an intuitive Twitter C# library for the REST and Stream API

  •    CSharp

Tweetinvi is an intuitive .NET C# library to access the Twitter REST API. It is a .NETCore and Portable Class Library that can be used for development on Windows, Windows RT, Windows Phone, Mono, Xamarin Android and Xamarin iOS. Tweetinvi is also compatible for Universal App development. Tweetinvi is developed for free. All donations are greatly appreciated.

FireSharp - An asynchronous .Net client library for Firebase

  •    CSharp

Firebase REST API wrapper for the .NET & Xamarin.Changes are sent to all subscribed clients automatically, so you can update your clients in realtime from the backend.

C# Based Open Source SNMP for .NET and Mono

  •    DotNet

#SNMP (SharpSNMP) Suite is a set of free SNMP tools based on an open source library for developers who target Microsoft .NET/Xamarin Mono platforms. It's developed in C# and can be used for VB.NET, Delphi Prism, and more.

Prism - Prism is a framework for building loosely coupled, maintainable, and testable XAML applications in WPF, Windows 10 UWP, and Xamarin Forms

  •    CSharp

Prism is a framework for building loosely coupled, maintainable, and testable XAML applications in WPF, Windows 10 UWP, and Xamarin Forms. Separate releases are available for each platform and those will be developed on independent timelines. Prism provides an implementation of a collection of design patterns that are helpful in writing well-structured and maintainable XAML applications, including MVVM, dependency injection, commands, EventAggregator, and others. Prism's core functionality is a shared code base in a Portable Class Library targeting these platforms. Those things that need to be platform specific are implemented in the respective libraries for the target platform. Prism also provides great integration of these patterns with the target platform. For example, Prism for UWP and Xamarin Forms allows you to use an abstraction for navigation that is unit testable, but that layers on top of the platform concepts and APIs for navigation so that you can fully leverage what the platform itself has to offer, but done in the MVVM way.Prism 6 is a fully open source version of the Prism guidance originally produced by Microsoft patterns & practices. The core team members were all part of the P&P team that developed Prism 1 through 5, and the effort has now been turned over to the open source community to keep it alive and thriving to support the .NET community. There are thousands of companies who have adopted previous versions of Prism for WPF, Silverlight, and Windows Runtime, and we hope they will continue to move along with us as we continue to evolve and enhance the framework to keep pace with current platform capabilities and requirements.

ini-parser - Read/Write an INI file the easy way!

  •    CSharp

A .NET, Mono and Unity3d compatible(*) library for reading/writing INI data from IO streams, file streams, and strings written in C#. Also implements merging operations, both for complete ini files, sections, or even just a subset of the keys contained by the files.

monomac - Bindings to create MacOS X applications with Mono.

  •    CSharp

Bindings to create MacOS X applications with Mono.

monomac - Bindings to create MacOS X applications with Mono.

  •    CSharp

Bindings to create MacOS X applications with Mono.

pythonnet - Python for

  •    CSharp

Python for .NET is a package that gives Python programmers nearly seamless integration with the .NET Common Language Runtime (CLR) and provides a powerful application scripting tool for .NET developers. It allows Python code to interact with the CLR, and may also be used to embed Python into a .NET application.Python for .NET allows CLR namespaces to be treated essentially as Python packages.

SWIG

  •    C

A code generator for connecting C/C++ with other programming languages

moonsharp - An interpreter for the Lua language, written entirely in C# for the

  •    CSharp

A complete Lua solution written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms. Please see http://www.moonsharp.org for downloads, infos, tutorials, etc.

mono-wasm

  •    Javascript

This project is a proof-of-concept aiming at building C# applications into WebAssembly, by using Mono and compiling/linking everything statically into one .wasm file that can be easily delivered to browsers. The process does not use Emscripten (or Binaryen) but instead uses the experimental WebAssembly backend of LLVM with clang and lld to generate the final .wasm code. The goal is to use as few dependencies as possible. At the moment the only dependencies are LLVM, clang and lld trunk.

CodeHub - CodeHub is an iOS application written using Xamarin

  •    CSharp

CodeHub is the best way to browse and maintain your GitHub repositories on any iPhone, iPod Touch, and iPad device! Keep an eye on your projects with the ability to view everything from pull requests to commenting on individual file diffs in the latest change set. CodeHub brings GitHub to your finger tips in a sleek and efficient design.Contributions are absolutely welcome! The project is built on Xamarin, a free C# framework for iOS applications. You'll need to download this to build the project.

MvvmCross - The

  •    CSharp

MvvmCross is a cross-platform MVVM framework. It enables developers to create apps using the MVVM pattern on Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.Forms, Universal Windows Platform (UWP) and Windows Presentation Framework (WPF). This allows for better code sharing by allowing you to share behavior and business logic between platforms.MvvmCross is extendable by you. We strive to let as much code be configurable and overridable, to let the developer decide how they want to use the framework. However, the framework is very usable without doing anything.