This plugin provide a component to render particle effect for uGUI in Unity 2018.2+. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas. This plugin uses new APIs MeshBake/MashTrailBake (added with Unity 2018.2) to render particles by CanvasRenderer. You can mask and sort particles for uGUI without Camera, RenderTexture, Canvas.
https://github.com/mob-sakai/ParticleEffectForUGUITags | unity unity3d ugui ui particle effects component |
Implementation | CSharp |
License | MIT |
Platform | Windows |
By using FairyGUI Editor, you can build a variety of complex game interface without writing code or any configuration files. Support Unity、Cocos2dx、Cry Engine、 Havok Vision/Project Anarchy、Egret、LayaAir、Haxe、Pixi、Flash、Starling,and Unreal、LibGDX、Three.js in the future. Compared with traditional Unity UI engines such as NGUI and UGUI, FairyGUI uses a way of thinking closer to the designer to redefine the production process of the UI, which greatly reduces the time the programmer needs to invest in making the UI.
unity3d unity3d-plugin ui-framework ui-editor richtext virtual-list infinite-scroll gesture typing-effect unity-emoji curved-ui cross-platform-gui fairygui-unityThis project works for Unity 5.2 or newer. I havn't tested older versions and any Pull Requests are welcomed. These scripts help make your ScrollRect Reusable, because it will only build cells when needed. If you have a large number of cells in a scroll rect, you absolutely need it! It will save a lot of time loading and draw call, along with memory in use, while still working smoothly.
unity3d uguiA scrollview component that can implement highly flexible animation.
unity3d scrollview infinite-scroll c-sharp ugui:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
shader unity-shader shaderlab unity3d-shader unity graphics-programming posteffect awesomeYour first K.I.S.S Unity 3D Framework.
game-frameworks unity framework unity3d unity2d unity-scripts frameworks uiframework workflowengine unirx game catlib dependency-injection ioc inversion-of-control qframework ui uimanagerMotion is a post-processing effect that simulates motion blur caused by object/camera movement. Rendering motion vector texture requires the RGHalf texture format. It's supported on most of the desktop/console platform, but rarely supported on the mobile devices.
unity unity3d effects post-processing shaderThis repository is about cool design patterns written in Unity3D C#.
unity design-pattern design-patterns unity3d unity-design-pattern csharp-design-patterns game-development game-programming-pattern game-programming csharp-resources factory-pattern mediator-pattern visitor-pattern singleton-pattern bridge-pattern pool-pattern iterator-pattern facade-pattern memento-pattern command-patternDownload and install the .unitypackage file of the latest release published here.
unity promises http http-client rest-client rest unity-scripts web-services json web-request async-requests http-requests unity-asset unity3d-plugin unity3d requests ajax request-promise httpclient rest-apiUnity3D library for importing and exporting GLTF 2.0 assets. The library will be modularized such that it can be extended to support additional capabilities in Unity or support additional extensions to the glTF specification. The library is designed to work with Unity 5.6 and above.
unity3d gltfA library to deserialize Unity3D Assets and AssetBundles files (*.unity3d). Most extractors for Unity3D files (such as Disunity) deal with the format as a "file store", treating it as one would treat a zip. This is not how the format actually works.
unity3d disunity unity3d-format unityOverlap2D is a 2D level and UI editor with an engine agnostic philosophy for game development. Made to separate coding from content, it enables developer to create rich content using images, animations, particle effects, light system, physics and complex grouped items. There is also forum for all discussions.
Parallax effects for React Native using Animated API
react-native react-component react-native-component react mobile ios android ui parallax imageProton is a lightweight and powerful javascript particle engine. With it you can easily create countless cool effects. Proton has now been upgraded to the v3 version. Performance has been greatly improved and api also has some improvements. For more details, please check here.
particles particle js-particle particle-engine particle-systemGeneric C# GOAP (Goal Oriented Action Planning) library with Unity3d examples and helpers classes. This library is very generic, if you don't include the Unity folder you can use it in any game engine.
unity goap ai gamedevThe project is the socket.io client for unity3d, written in C#. It's based on socketio4net.Client (http://socketio4net.codeplex.com/). However, socketio4net.Client only provides a .NET 4.0 C# client, and does compatible with unity3d. We've done a lot of works on supporting unity3d. The project was initially designed for unity client of pomelo framework, which is a powerful, scalable game server framework.
The Starling Particle System classes provide an easy way to display particle systems from within the Starling Framework. That way, adding special effects like explosions, smoke, snow, fire, etc. is very easy to do.After downloading, you will find the three classes described above in the src-directory. You can either copy them directly to your Starling-powered application, or you add the source path to your FlexBuilder project.
FFmpegOut is a Unity plugin that records and exports rendered frames in Unity to a video file by using FFmpeg as a video encoder. The main scope of FFmpegOut is to reduce rendering time when using Unity for pre-rendering. It greatly reduces the amount of file I/O compared to exporting raw image sequences, so that it can be an effective solution when the bandwidth is the most significant bottleneck. On the other hand, FFmpegOut is not optimized for real-time capturing. It's not strongly recommended to use it in an interactive application.
unity unity3d videoSpray is a GPU accelerated object instancing/particle animation system for Unity. Spray is part of the Kvant effect suite. Please see the GitHub repositories for further information about the suite.
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