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MDIWindowManager is a control that allows you to create MDI applications using a modern Tabbed Document Interface. The control works on traditional MDI forms and does not require that children be derived from some proprietary base class or implement some special interface or f...
This project aims to create a Windows Control Library that provides controls reproducing the appearance of Microsoft Aero graphic objects, like buttons and links with shield icon, textboxes with cue banner, etc.
Windows Forms (WinForms) is a UI framework for building Windows desktop applications. It is a .NET wrapper over Windows user interface libraries, such as User32 and GDI+. It also offers controls and other functionality that is unique to Windows Forms. Windows Forms also provides one of the most productive ways to create desktop applications based on the visual designer provided in Visual Studio. It enables drag-and-drop of visual controls and other similar functionality that make it easy to build desktop applications.
WinForms controls that display multiple sub-controls without creating a unique window handle for each child. Instead each child is drawn using the default renderers and its space and status are managed by the parent. Currently a RadioButtonList and a CheckBoxList are implemented.
"Ascend.NET" Windows forms controls are a collection of .NET custom controls implemented in C# targeting Visual Studio 2005. The controls are designed to be flexible, but not overly complicated and are reliable under tough conditions.
Want to automate winforms? not just CRUD, this help creating any type of winforms controls. The Rocket Framework for WinForm (using .net c# 4 ) provides a set of easily utilizable generic library to seemlessly develop 'form based' application/ control / custom controls for .Net.
Breath new WPF life into those legacy Win32 controls. Win32HostRenderer is a WPF control that will host a Win32 control and render it onto a WPF bitmap buffer allowing you to interact with the control and apply anchors and other sweet WPF trickery and magic. It works with 2D ...