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XNA SRPG Engine strives to create an engine for XNA developers to use when creating an SRPG in C#. The goals are to make character (sprite) and map (tilsheet) loading automated using XML and images and to have the engine represented to the XNA client in a strong library form.
Ever had that perfect plot idea for an RPG but didn't have the programming knowledge to create it? Enter Sphere. Sphere is a console-style RPG engine that allows others to create an RPG similar to Final Fantasy, Dragon Quest, or Phantasy Star.
This is a release of a library that I am creating for use in a "Roguelike" role playing game that I am writing in C#. I am releasing to the community because I feel that it can be useful to other "Roguelike" RPG developers.