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PolyMouse is a fusion of gaze tracking and head tracking to achieve hands-free pointing. It aims to be competitive in both speed and accuracy with a traditional mouse. It is a product of my research at the University of Waterloo HCI lab.It does this by using eye gaze to quickly determine an imprecise area of interest and then uses small head movements to refine the position of the cursor onto a small target.
This library uses OpenCV to perform head tracking and feature tracking to let you have 3d control over your developed 3d world with the aid of your head and a webcam. Uses Irrlicht as its rapid development 3d engine. Developed by www.nighsoft.com
Painect is a drawing tool proof of concept, which uses a voxel engine and the Microsoft Kinect to draw 3D objects. It uses C# as development language, the MS Kinect SDK and an PolyVox C# Wrapper. The project is written and managed with VS2010.
Kinect Cursor Move is a library that uses the Kinect for Windows SDK and its skeletal tracking features to allow a user to use their hands to control the Windows mouse cursor. The project is developped in / for c# only ...
This project allows developers to include fast, reliable and highly customisable gesture recognition in Microsoft Kinect SDK C# projects. It uses skeletal tracking and currently supports 2D vectors. Included is a gesture recorder, recogniser and sample gestures. You can sa...