Godot - A multi-platform 2D and 3D open source game engine

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Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel.




Related Projects

Godot-engine-tutorial-demos - Source files for the 30 days free tutorials challenge as part of the Make Professional 2d Games with Godot Kickstarter

  •    PHP

Here are all the Godot 3 code projects from our tutorials on the GDquest Youtube channel . You can find all the Godot 3 demos are in the /2018 folder.

KonsolScript and Game Engine


Free and Open Game Programming Language for Windows and GNU/Linux

toy - the thin c++ game engine

  •    C++

toy is a thin and modular c++ game engine. it aims to provide the thinnest and simplest stack of technology for making games directly from c++. toy offers simple expressive c++ idioms for user interface, rendering, audio, and the seamless extension of your game code with zero-cost tools, editors and scripting, to design full featured 2d or 3d games in fast iterations. toy is built on top of the underlying mud library, which provides most functionality. toy simplicity and modularity makes it deeply hackable, extensible and versatile. toy is perfect to build games with atypical constraint: complex user interface and rendering schemes, procedural generation, etc. it provides a fully programmable 3d renderer, with full control over shaders, materials and render paths, as well as higher level primitives and systems such as entities, physics, navmesh generation and navigation, and procedural generation helpers.

Citrus-Engine - Modern AS3 Game Engine

  •    ActionScript

We recently reset this repository for working on a new version, at the moment we're making experiments. If you are looking for the old one, find it here. The Citrus Engine is a professional-grade, scalable Flash game engine built for industry-quality games. It is built upon modern Flash programming practices, allowing you to focus on making your game awesome! It comes built-in with a "platformer" starter-kit, which you can use to easily make awesome 2D or 3D sidescrolling games.

awesome-godot - A curated list of free/libre plugins, scripts and add-ons for Godot


A curated list of free/libre games, plugins, add-ons and scripts for Godot. Games that use Godot.

jMonkeyEngine - 3D Game Engine in Java

  •    Java

jMonkeyEngine is a game engine made for developers who want to create 3D games following modern technology standards. It helps to create games that run on any OpenGL 2 and 3-ready device with the Java Virtual Machine – web, desktop, or mobile. It supports Shaders, Lighting, Physics, Special Effects, Texturing, Terrian and lot more.

panda3d - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

  •    C++

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ program. It featues include Exposes Full Power of Graphics API, Powerful interface between shaders and engine, Support for tessellation and compute shaders, Fullscreen filters such as Bloom, Cartoon Inking, Volumetric Lightning, Blur/Sharpen and Ambient Occlusion, as well as the ability to use your own, Get models from your 3d modeller to Panda3D easily, Several options for adding sounds, physics simulation to your game.

FTS Gaming Engine/Gaming Database

  •    PHP

Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.

Engine Nine: Game Engine for XNA

  •    DotNet

Engine Nine is the most popular open source XNA game engine that allows you to create amazing 2D and 3D games in C#.

TuxCap Games Framework

  •    C++

The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.

nano - Lightweight, facility, high performance golang based game server framework

  •    Go

Nano is an easy to use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network related programming.Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes.

Starling Framework - The Cross Platform Game Engine

  •    ActionScript

The Starling Framework allows you to create hardware accelerated apps in ActionScript 3. The main target is the creation of 2D games, but Starling may be used for any graphical application. Thanks to Adobe AIR, Starling-based applications can be deployed to mobile devices (iOS, Android), the desktop (Windows, OS X), and to the browser (via the Flash plugin).

NIF File Format Library and Tools

  •    C++

NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build tools and utilities, to facilitate user created content. The tools will allow users to: - View/Edit/Visualise t

Xploit Game Engine

  •    CSharp

Xploit is a 3D Game Engine which helps game developers quickly and easily develop polished 3D games. This Engine fills in the gaps present in the XNA Framework by providing libraries for Shadow Mapping, Animation, Shading and Particle Effects. It's developed in XNA, HLSL and C#.


  •    CSharp

RhinoXNA is a 2D graphics rendering library that makes developing games with XNA even easier by wrapping up all the drawing functionality so the developers can focus on the game implementation. RhinoXNA is developed using Visual Studio 2010 C# Express Edition using XNA and is ...

Torque 3D - Game Engine

  •    C++

Torque 3D is the best full source, open source solution available. orque 3D comes equipped with a full suite of tools to allow your team to excel and produce high-quality games and simulations. Its feature include World Editing Suite, Lighting, Programming, Terrain, Asset pipeline, Networking.

gideros - Gideros Release version

  •    C

Gideros is a cross-platform mobile development environment for creating amazing games. In a couple of hours, you’ll find yourself building and running your next great game. Developers trust Gideros in building 1000s of games across AppStore, Google Play, Amazon Store, Ouya and more. Lua is used to build games with Gideros. Below you can find a few simple examples to show how easy to show basic screen elemens.

solarus - This repository was moved to GitLab: https://gitlab.com/solarus-games/solarus

  •    C++

Solarus is an open-source Zelda-like 2D game engine written in C++. It can run games scripted in Lua. This engine is used by our Zelda fangames. Solarus is licensed under GPL v3. Zelda Mystery of Solarus DX, our first and main creation, release in 2011.

Cockatrice - A cross-platform virtual tabletop for multiplayer card games

  •    C++

Cockatrice is an open-source, multiplatform program for playing tabletop card games over a network. The program's server design prevents users from manipulating the game for unfair advantage. The client also provides a single-player mode, which allows users to brew while offline. This project uses C++ and the Qt5 libraries. Downloads are available for full releases and the current beta version in development. Full releases are checkpoints featuring major feature or UI enhancements - we recommend to use those. There is no strict schedule for new full releases.