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WinForms TextBox with spell checking. This WinForms control encapsulates the WPF textbox which has in built spell-checking. Only uses .net framework so you should be able to use this control without installing any extra libraries.
WinForms controls that display multiple sub-controls without creating a unique window handle for each child. Instead each child is drawn using the default renderers and its space and status are managed by the parent. Currently a RadioButtonList and a CheckBoxList are implemented.
The Compatibility API allows you currently to convert to and from certain formats from WPF and Winforms that do similar jobs but are imcompatible. e.g. the Image UI element in WPF requires BitmapImage format as its 'ImageSource'. On the other hand Winforms' PictureBox requires the regular Bitmap object as its 'Image'. The current alpha version allows you to convert to and from System.Drawing.Bitmap and System.Windows.Media.Imaging.ImageSource or System.Windows.Media.Imaging.BitmapImage.
Gives ability to make accurate hover and clicks on transparent images. Only non-transparent pixels will trigger the hover / click event. This script is not only working with images, but also with background-images. If applied on an image it will use the src path, else it will test if data-img or background-image exists and use those instead.
Shapes is a powerful library for XNA. It allows to easily create different kinds of shapes via code. It makes the game development much easier because it provides useful functionality like collision detection or movment along the outline of a shape. many samples are included.