spine-superspineboy - Example platformer game for spine-libgdx.
Super Spineboy is a platformer game for Windows, Mac and Linux written using Spine and spine-libgdx. Spine is a 2D animation tool specifically for games and Super Spineboy shows some of the ways to make use of Spine skeletons and animations in an actual game. Super Spineboy is written in Java and uses OpenGL, libgdx, Spine and spine-libgdx. A loose MVC design pattern is used for code organization. This makes for a clean separation between the game logic and what is drawn.