For help getting started with Flutter, view our online documentation. Add flutter_sound as a dependency in pubspec.yaml For help on adding as a dependency, view the documentation.
https://github.com/dooboolab/flutter_soundTags | flutter audio-player audio-recorder |
Implementation | Dart |
License | MIT |
Platform |
This project is not implemented for ios yet.So wait for it or if you can contribute then please do help.
flutter-music-player android material fetch-songs dart ios cross-platform open-source playstore music-playerSoX is the Swiss Army Knife of sound processing utilities. It can convert audio files to other popular audio file types and also apply sound effects and filters during the conversion. SoX can play and record audio files on most platforms.
audio-converter audio video player recorderArdour is a hard disk recorder and digital audio workstation application. It supports unlimited audio tracks and buses. Its features include Non-destructive, non-linear editing with unlimited undo, and anything-to-anywhere signal routing. It supports Standard file formats BWF, WAV, WAV64, AIFF, CAF and Windows VST plugins. Ardour can be used as an audio mastering environment. Its integration with JACK makes it possible to use mastering tools such as JAMin to process the audio data.
audio-editor video-editor video audio sound-editing music-composition music sound-mixingAudacity is a multilingual easy to use audio editor and recorder. It helps to Record live audio, Convert tapes and records into digital recordings or CDs, Edit Ogg Vorbis, MP3, WAV or AIFF sound files, Cut, copy, splice or mix sounds together and lot more.
audio editor audio-editor audio-recorderflutter music player application (仿网易云音乐)
flutter-apps music-player android-application flutter netease-cloud-music android dartBy wrapping and extending HTML5 and Flash Audio APIs, SoundManager 2 brings reliable cross-platform audio to JavaScript.An Ant build file defines the tasks for compiling JS and SWF components, useful if you make changes to the SM2 source and want to recompile. Google's Closure Compiler is used for the JS. AS2 compilation is done by MTASC, and AS3 is handled by Adobe's Open Source Flex SDK (mxmlc) compiler. Refer to build.xml for compiler downloads and path definitions.
soundmanager2 soundmanager-2 browser audio sound mp3 mpeg4 html5 flash audio-playerBasic audio is a class library with a test project (audio player/recorder) to faciliate basic audio playing and recording. There are other frameworks available to give you very detailed and complex audio functionality, this one aims to provide only the basic playback / recor...
audio api mcisendstring mp3 rec record recordingCheck Platform Support for more information. After trying to team up modules like react-native-sound, react-native-music-controls and react-native-google-cast, I've noticed that their structure and the way should be tied together can cause a lot problems (mainly on Android). Those can heavily affect the app stability and user experience.
react-native music-player music-library media-control chromecast google-cast android ios react track-player audio-player audio player music controlsSoundJS is a library to make working with audio on the web easier. It provides a consistent API for playing audio in different browsers, including using a target plugin model to provide an easy way to provide additional audio plugins like a Flash fallback (included, but must be used separately from the combined/minified version).A mechanism has been provided for easily tying in audio preloading to PreloadJS.
createjs soundjs gskinner audio webaudio html5 flash sound audio-playerVideo.js plugin for recording audio/video/image files. Use npm (npm install videojs-record) to install the plugin or download the library and dependencies elsewhere. If you want to try the examples, check these instructions below.
wavesurfer record-audio record-video webcam webaudio recordrtc video audio image videojs-plugin video-js waveform videojs player record stream microphone recorder libvorbis.js vorbis ogg mp3 opusSnapcast is a multiroom client-server audio player, where all clients are time synchronized with the server to play perfectly synced audio. It's not a standalone player, but an extension that turns your existing audio player into a Sonos-like multiroom solution. Audio is captured by the server and routed to the connected clients. Several players can feed audio to the server in parallel and clients can be grouped to play the same audio stream. One of the most generic ways to use Snapcast is in conjunction with the music player daemon (MPD) or Mopidy. The encoded chunks are sent via a TCP connection to the Snapclients. Each client does continuous time synchronization with the server, so that the client is always aware of the local server time. Every received chunk is first decoded and added to the client's chunk-buffer. Knowing the server's time, the chunk is played out using a system dependend low level audio API (e.g. ALSA) at the appropriate time. Time deviations are corrected by playing faster/slower, which is done by removing/duplicating single samples (a sample at 48kHz has a duration of ~0.02ms).
audio music sonos audio-player audio-streaming lms synchronous multiroom-audioSimple GUIs to record and edit sound files, similar to operating a tape-deck. Buttons start and stop recording, or break incoming audio into separate files. Cut sections from audio file, or join files. Saves files in WAV, OGG, or MP3.
Simple sound and music player class for playing audio on Mac and iPhone
A .NET audio, sound, and music playback library - a libVLC wrapper. netAudio allows the playback of MPEG files (MP3, etc), WMA, WAV, MP4, OGG, REAL, raw audio, FLAC, FLV, MIDI and SMF, Creative Voice and more. netAudio also provides advanced tag editing functionality via tagLib.
audio in_lay music music-player netaudio playerA VLC-powered alternative to Flutter's video_player that supports iOS and Android. For more information, or for more granular control over your App Transport Security (ATS) restrictions, you should read Apple's documentation.
vlc flutter flutter-video-playerhowler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms.
audio webaudio web-audio html5-audio audio-library music playbackWebAudioRecorder.js is a JavaScript library that records audio input (Web Audio API AudioNode object) and encodes to audio file image (Blob object). It supports three encoding formats. This library uses following encoder libraries as lower layer.
foobar2000 is an audio player for the Windows platform. It suppors audio formats: MP3, MP4, AAC, CD Audio, WMA, Vorbis, Opus, FLAC, WavPack, WAV, AIFF, Musepack, Speex, AU, SND... and more with additional components, Advanced tagging capabilities, Gapless playback, Support for ripping Audio CDs as well as transcoding all supported audio formats using the Converter component and lot more.
music-player audio-player player musicWelcome to the official AudioKit example of a sample-based music instrument written in Swift. It can be modified to play EXS24, Wave, or Sound Fonts. This code is lightweight and demonstrates how you can make a beautiful sounding, pro-level instrument with small amount of code. If you're new to AudioKit, you can learn more and view getting started links: here.
sound exs24 exs player sampler music audio keyboard piano synth synthesizer soundfont wave aiff samples reverb delay midi knob knobsA new Flutter project containing all my flutter UI challenges. You can find the source code of all challenges in the /lib folder. Or just click on the title of each challenge to see the source code of each image. This project is a starting point for a Flutter application.
flutter flutter-examples flutter-demo flutter-apps flutter-widget flutter-material flutter-package android-ui ios-ui uikit ui-kit ui-design
We have large collection of open source products. Follow the tags from
Tag Cloud >>
Open source products are scattered around the web. Please provide information
about the open source projects you own / you use.
Add Projects.