Another difficulty concerns expressive code creation for audio processing in blocks through indexes and vectors. Sometimes, that's unavoidable, or at least such avoidance would limit the power of the system that works with sequence data. Block sequences can be found from sample sequences being both objects, where the latter can be the result of a method or function over the former. The information needed for such is the block size and where would start the next block. Although one can think about the last block and the exact index where it would start, most of the time spent in steps like this one happens to be an implementation issue that just keep the focus away from the problem being worked on. To allow a thing like an endless data sequence, there should be no need to know when something stops.
https://github.com/danilobellini/audiolazyTags | |
Implementation | Python |
License | GPL |
Platform | Windows Linux |
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