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ff6edit is a program that can be used to edit the save state information in Final Fantasy VI (or FFIII in the USA) in order to customize your characters however you see fit. It will be written in C++ and run in the GTK environment.
Welcome to the DarkStar project, an emulation server for FFXI. Visit our forums and Discord or IRC to keep in touch with the latest developments. Make sure both FFXI and the server are fully updated (and servers have been rebuilt with the latest code prior to the bug) or check the commit log since your last known update to see if the bug has already been fixed before submitting a new bug report (oh and remember to search to see if your issue has already been reported).
quot;Final Fantasyquot; is my first 3D Engine/Project, I would recommend you go to my quot;Final Dreamquot; project which is light years better than this one https://sourceforge.net/projects/final-dream/ OR see my current personal projects page http://www.facebook.com/relativegames (yes, still an FF fan if you ask :) )
This is a small cgi script, written in perl, which can generate character statistics for player characters in the online game Final Fantasy XI. This is a continuation of Japanese code released under the new BSD license.
Some projects created during my graduation. 1) A little and simple RPG engine baed on Final Fantasy series. The objective of this project is to create a editor and game much like RPG Maker using SDL. 2) My final graduation work, a RTS engine with AI* usi
Point-free wrappers for fantasy-land. Functions are curried using lodash's curry function, and receive their data last. Gives us aliases with our familar haskell names as well. pointfree-fantasy implements a point-free version of the fantasy-land spec, in order to promote a less cluttered, more Haskell-like approach to algebraic programming. We'll justify this approach using Functor as an example.
Equipmant is a program designed to create equipment script files for the Final Fantasy XI Windower. Create macros in FFXI to use these scripts and they will change equipment quickly, even making it possible to change all equipment in a single macro.
Two players confront two parties of characters (which have rpg attributes: job, level, exp, skills..) over a battlefield, surviving party wins. Jobs, skills.. are stored on XML custom files. Final Fantasy Tactics amp; Shinning Force alike.
Ever had that perfect plot idea for an RPG but didn't have the programming knowledge to create it? Enter Sphere. Sphere is a console-style RPG engine that allows others to create an RPG similar to Final Fantasy, Dragon Quest, or Phantasy Star.