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A 2d light engine for XNA 4.0. Krypton allows users of the XNA framework to easily add 2D lighting to their games. Krypton is fast, as it utilizes the GPU and uses a vertex shader to compute 2D shadows, relieving additional stress from the CPU to compute more game-like tasks.
Drumkit XNA is a virtual drumkit that lets you play percussion sounds by tapping sound pads. The application contains two views for playing, a simple view with 2D pads and a whole 3D like drumset to play with. You can record your beats and play them back afterwards. It is also possible to play the drums on top of your last recording. The application has been developed purely on top of XNA with Microsoft Visual Studio 2010 Express for Windows Phone and tested to work on Nokia Lumia 800.Even though XNA Framework apps cannot be compiled or upgraded to target Windows Phone OS 8.0, XNA Game Studio 4.0 apps that target Windows Phone OS 7.1 remain fully supported and continue to run on Windows Phone 8 devices. Compatibility with Windows Phone 8 has been verified using Microsoft Visual Studio Express 2012 for Windows Phone and Nokia Lumia 820 and Nokia Lumia 920 devices.
Laughing Dog is a simple to use, component based 2D framework for XNA game development. At present it is very early in development and as such is full of incomplete and missing features but don't let that be a reason to avoid the project. If you see something missing please help.
The Starling Framework allows you to create hardware accelerated apps in ActionScript 3. The main target is the creation of 2D games, but Starling may be used for any graphical application. Thanks to Adobe AIR, Starling-based applications can be deployed to mobile devices (iOS, Android), the desktop (Windows, OS X), and to the browser (via the Flash plugin).
RhinoXNA is a 2D graphics rendering library that makes developing games with XNA even easier by wrapping up all the drawing functionality so the developers can focus on the game implementation. RhinoXNA is developed using Visual Studio 2010 C# Express Edition using XNA and is ...
XNALevelEditor helps XNA Framework users to quickly build 2D levels and use them in XNA. You'll no longer have to place objects by change and run to ensure the right place. It's fully written in C# under .Net 3.0.
XNA platform game. Inspired by Monty's Revenge and Battle Kid. This project will serve as an example of how to code a platform game in C# using the XNA framework. Features include: Gamestory, Bosses, Enemies, Simple 2D Physics, Multiple screens and the list goes on...
Kinect: Tower Defence is a 2D tower defence game programmed in C# using the XNA Framework, played on the PC. It will make use of the Kinect hardware and motion tracking to add more fun to how the game is controlled and played.
XGate2D is 2D game engine built using XNA Framework. XGate2D currently has 8 features: input handler, animation, Graphical User Interface (GUI), collision detection, physics, particle system, tiling engine, and audio engine.
Vortex2D.NET is free 2D fast graphics framework/game engine. It is replacement of XNA for pure 2D game development. Vortex2D API is very well structured, easy for beginners and powerful enough for professionals. Programming language: C#, VB.NET; OS: Win XP and later.
A 2D game engine written in C# and XNA. Features animated sprite capability and physics simulation by FarseerPhysics. Includes a level editor, a GUI controls library and a sample RTS game, Factions. Contains A* pathfinding for unit movement and an ants system for AI navigation.
Buttermilk is a *DISCONTINUED* 2D XNA game / GUI engine that was being built for the game "Rogue Bishop". It's a very easy-to-use 2D game engine which tranparently supports 3D objects in the 2D scene graph. It currently includes a dynamically-skinned GUI system. The GUI system...
The XNA Game Framework is a simple framework that will allow you to start you XNA Game Quickly. Included in the Framework is a Game State System with Audio and Storage Systems. As the project grows more Functions and Systems will be added.