Import Tiled maps into pixi v3. A piece of loader middleware which parses Tiled json maps into renderable PIXI objects.
https://github.com/beeglebug/pixi-tiledTags | pixi pixi.js tiled tilemap |
Implementation | Javascript |
License | MIT |
Platform | OS-Independent |
This is a replacement for the tilemap implementation in the Phaser game framework. The purpose of this plugin is to optimize the tilemaps for large complex maps built with the Tiled Map Editor. This plugin optimizes the rendering of large scrolling tilemaps. It also adds support for many more Tiled features and lots of advanced functionality. You can read Why use this plugin? below for more details.
phaser html5 tilemap tile map 2d tiledA particle system library for the PixiJS library. Also, we created an interactive particle editor to design and preview custom particle emitters which utilitze PixiParticles. Please see the examples for various pre-made particle configurations.
particles pixijs javascript-library webgl pixi pixi.jsClick here to interactively play with filters to see how they work. All filters work with PixiJS v4.
If you like STI, consider tossing me a few monies via PayPal. Simple Tiled Implementation is a Tiled map loader and renderer designed for the awesome LÖVE framework. Please read the documentation to learn how it works, or check out this handy tutorial I wrote! The tutorial might be a bit out of date so be sure to check the documentation if there are any issues.
glide is a SpriteKit and GameplayKit based engine for building 2d games easily, with a focus on side scrollers. glide is developed with Swift and works on iOS, macOS and tvOS. glide is developed with Entity-Component-System architecture. In short, this makes it easy to manage the code of your game, which might quickly get messy as you add more stuff. In addition to that, loads of building components common to 2d platformers that will get you quickly started is also included in the engine.
game-engine 2d-game-engine games spritekit gameplaykit apple tvos ios platformer-engine platformer side-scroller tiled-map-editor tilemap game-development gamedevdwm.vim adds tiled window management capabilities to Vim. It is highly inspired by dwm (Dynamic Window Manager) tiled layout management. Install to ~/.vim/plugin/dwm.vim.
Tiled is a general purpose tile map editor, built to be flexible and easy to use. In addition to its own map format, Tiled supports read/write plugins for using it with proprietary map formats or formats used by other editors.
Tiled is a general purpose tile map editor. It is meant to be used for editing maps of any tile-based game, be it an RPG, a platformer or a Breakout clone. Tiled is very flexible, for example there are no restrictions on map size, tile size or the number of layers or tiles. Also, it allows arbitrary properties to be set on the map, its layers, the tiles or on the objects. Its map format (TMX) is relatively easy to understand and allows a map to use multiple tilesets while also allowing each tileset to grow or shrink as necessary later.
editor level qt qmake c-plus-plus tile game-development level-editor map-editor tilesets qbsPixi Server is a network server used to build MMOGs, FPS and other multiplayer game and simulation applications. Built using C# and .NET 4, it can easily be integrated into any .NET application. The engine features TCP and reliable UDP using the Lidgren network library.
The aim of this project is to provide a fast lightweight 2D library that works across all devices. The PixiJS renderer allows everyone to enjoy the power of hardware acceleration without prior knowledge of WebGL. Also, it's fast. Really fast. PixiJS is a rendering library that will allow you to create rich, interactive graphics, cross platform applications, and games without having to dive into the WebGL API or deal with browser and device compatibility.
canvas2d pixijs webgl glsl canvas rendering pixi game renderer rendering-engine rendering-2d-graphicsMosaicUI is a tiled UI for iOS that automatic layouts according to the elements' sizes. You can customize how it looks by overriding the MosaicDataView class.
TIN Terrain is a command-line tool for converting heightmaps presented in GeoTIFF format into tiled optimized meshes (Triangulated Irregular Network) with different levels of details. Check out heremaps/quantized-mesh-viewer for examples of rendering output in Cesium.js and Three.js.
c-plus-plus triangulation cesium geotiff mesh-generation quantized-mesh 3d cesium-terrainrun npm install -g dragonbones-runtime to install the dragonbones-runtime in global. Copyright (c) 2012-2018 The DragonBones team and other contributors.
dragonbones typescript egret pixi phaser hilo demos bonesBemuse is an open-source, online, web-based rhythm game. It plays songs in BMS format (See: Introduction to BMS). It is recommended to play this game on Google Chrome.
rhythm-game react redux pixi html5 bmson bmsBy using FairyGUI Editor, you can build a variety of complex game interface without writing code or any configuration files. Support Unity、Cocos2dx、Cry Engine、 Havok Vision/Project Anarchy、Egret、LayaAir、Haxe、Pixi、Flash、Starling,and Unreal、LibGDX、Three.js in the future. Compared with traditional Unity UI engines such as NGUI and UGUI, FairyGUI uses a way of thinking closer to the designer to redefine the production process of the UI, which greatly reduces the time the programmer needs to invest in making the UI.
unity3d unity3d-plugin ui-framework ui-editor richtext virtual-list infinite-scroll gesture typing-effect unity-emoji curved-ui cross-platform-gui fairygui-unityA set of controls for WPF, Silverlight and WinRT for displaying tiled maps from different map content providers, such as OpenStreetMap.
Kittens is like screen for applications. Kittens can display windows in tabbed or tiled views with keyboard navigation independent of chosen window manager.
anyPaper is a front-end for wallpapersetter, you can choose the screen size, background color, image position, wallpapersetter. Has 6 modes, fullscreen, normal, tiled, adjusted, scaled and custom scale.
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