Ajaxna - C# .NET & Javascript API Framework for 3D Web Games without Plugins.

  •        65

Ajaxna is a javascript API enabling 3D games for the web, without using plugins. This programming framework targets Visual Studio 2008, follows an XNA inspired API, is implemented as a C# ASP.NET control and is built around dynamic client class (lazy) loading and intellisense.

http://ajaxna.codeplex.com/

Tags
Implementation
License
Platform

   




Related Projects

RomantiqueX


RomantiqueX is a real-time rendering engine based on XNA Framework. It supports a variety of features including dynamic lighting and shadows, postprocessing, world management and so on.

Daybreak .motor XNA 3D engine


DBM (Daybreak Motor Engine) is a scene-oriented, flexible 3D game engine written in C# and XNA framework. It is designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics.

Phoenix XNA Engine


The Phoenix XNA engine is a 3D engine build on the XNA framework. It will allow rapid prototyping and development of 3D games.

Goblin XNA


Goblin XNA is a platform for research on 3D user interfaces, including mobile augmented reality and virtual reality, with an emphasis on games. It is written in C# and based on Microsoft XNA Game Studio 3.1 (up to Goblin XNA v3.6) and 4.0 (after Goblin XNA v4.0).

Attollo 3D XNA Engine


Attollo 3D XNA Engine is a managed engine written in XNA 1.0 and C# 2.0. This engine is written using managers and wrappers for easy content generation through a scenegraph. Features particle effects, model loading, terrain, etc.



Axiom 3D Rendering Engine


The Axiom 3D Engine is an open-source, cross-platform 3D graphics rendering engine for .NET and Mono.

Xploit Game Engine


Xploit is a 3D Game Engine which helps game developers quickly and easily develop polished 3D games. This Engine fills in the gaps present in the XNA Framework by providing libraries for Shadow Mapping, Animation, Shading and Particle Effects. It's developed in XNA, HLSL and C#.

QuickStart Game Engine


3D Game Engine, XNA 4.0. Includes rendering, physics, input, cameras, terrain system, user interface, particle emitters, and more!

3D XNA Gizmo


A 3D XNA Gizmo usable for your Level Editor. Gizmo & EditorComponent are light-weight alternatives of the 3D Gizmo used in Core Engine ( http://coreenginedev.blogspot.com )

Engine Nine: Game Engine for XNA


Engine Nine is the most popular open source XNA game engine that allows you to create amazing 2D and 3D games in C#.

Balder - 3D engine for Silverlight


3D graphics engine, targetting Silverlight, Windows Phone 7, Xna and OpenGL.

Ox Game Engine for XNA


Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.

ThreeDWorld


ThreeDWorld is a 3D game engine based on Microsoft's new Xna support in Silverlight 5. Engine features include an extendable content pipeline, bitmap and font sprites, 3D sprites, DeleD importer and Quake2 MD2 importer.

XNA Massive Multiplayer Online Action Engine


Project Description: The goal of this project is to develop Massive Multiplayer Online Action Engine that allows developing MMO games with distributed game-model calculation for massive 3d actions. These games will allow a hundreds or if we will be lucky with implement...

XNA MMORPG 3D Game Engine


Our aim is to create a MMORPG game engine in 3D.

Mocha - C# XNA on the Elenimo engine - Experimental modern 3D Proelium remake


C# XNA on the Elenimo engine - Experimental modern 3D Proelium remake

Simple Xna 3d Map Content Creator


This simple map content creator for the Xna framework allows fast creation of basic maps and includes a 3d preview so you don't have to build your content to see what it looks like. This project was developed in c# and requires the (Xna SDK v3.1) in order to run.

XNA 3D Level Editor


A generic 3d level editor built using XNA to speed up designing and building game levels.

XNA FINAL ENGINE


XNA FINAL ENGINE is an engine developed in XNA 4.0 that allows the creation of 3D graphic applications that use modern technologies like Deferred Lighting, High Dynamic Range, and Global Illumination.

Height Map to 3D World at XNA


Height Map to 3D World is a XNA project that developed firstly by Eric Grossinger and secondly improved by Karadeniz Technical University Computer Engineering students. This editor allows you to import an heightmap and see it as a 3D World. Useful in game development.