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Buttermilk is a *DISCONTINUED* 2D XNA game / GUI engine that was being built for the game "Rogue Bishop". It's a very easy-to-use 2D game engine which tranparently supports 3D objects in the 2D scene graph. It currently includes a dynamically-skinned GUI system. The GUI system...
A 2D game engine written in C# and XNA. Features animated sprite capability and physics simulation by FarseerPhysics. Includes a level editor, a GUI controls library and a sample RTS game, Factions. Contains A* pathfinding for unit movement and an ants system for AI navigation.
A 2d light engine for XNA 4.0. Krypton allows users of the XNA framework to easily add 2D lighting to their games. Krypton is fast, as it utilizes the GPU and uses a vertex shader to compute 2D shadows, relieving additional stress from the CPU to compute more game-like tasks.
Exenay is a 2D engine, based on XNA, allowing you to easily create games without having to worry about rolling your own engine. No need to worry about implementing your own sprite objects, position vectors, sprite sheet animation manager, drawing methods, and much more. Exe...
XGate2D is 2D game engine built using XNA Framework. XGate2D currently has 8 features: input handler, animation, Graphical User Interface (GUI), collision detection, physics, particle system, tiling engine, and audio engine.
Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.
Vortex2D.NET is free 2D fast graphics framework/game engine. It is replacement of XNA for pure 2D game development. Vortex2D API is very well structured, easy for beginners and powerful enough for professionals. Programming language: C#, VB.NET; OS: Win XP and later.
KLib Engine is a 2D Game engine for the Microsoft XNA Framework. The Goals of KLib Engine are to make many useful features and tools including a physics engine, scene graph, particle engine, post-processing effects, input management and more! Currently KLib Engine consists o...