Displaying 1 to 11 from 11 results

Zune Connection Detector

  •    DotNet

A quick, clean method to detect if Zune is connected with Windows Phone.



A simple and lightweight MVVM and utility library for WPF, Silverlight and Windows Phone 7.

XNA Capture the Flag for the Microsoft Zune


Capture the Flag is a 2d Capture the flag game made for the Zune platform using XNA 3.0 CTP. Players choose to join or start a network session in the main menu. When in game, the player uses left or right on the DPad to choose the team on which to play with. Once sides have b...



A small XNA game in the Worms Style. It runs on the Zune, Windows, and Xbox with a few tweaks. The code is still in for per-pixel collision and deformable terrain however the current version does not use that code because of Zune performance problems.

Zune Shuffle By Album


This "game" is actually an application for Zune devices, built by using the XNA Game Studio 3.0 SDK Use it for when you want the player to randomly select the first track of an album, plays the entire album, and then selects a new album.


  •    WPF

ZuneCardr makes it easier for anyone to view Zune Card data, without needing to use the normal Zune Card and save other Zune Card designs with customisation options and more such as Styles and Themes. It is developed in Visual Web Developer 2010 Express using Silverlight 4.0.

Sammy the Snake

  •    CSharp

Sammy the Snake is a demo Zune game made for an article on Microsoft's Coding4Fun blog. Sammy the Snake and the article were written by Nick Gravelyn ([url:http://www.nickontech.com]) All artwork provided by George Clingerman ([url:http://www.xnadevelopment.com])


  •    CSharp

LocaliZune lets users to sign in into Zune Software with a Zune account localized in another country than their computer current location.

Image Wall Control for Silverlight

  •    Silverlight

A control for Silverlight that emulates the wall of images in the Zune.

Media Lync

  •    DotNet

A small WPF application which broadcasts the song you are currently playing in Microsoft Zune Player for Windows as your personal note in Microsoft Lync 2010.



XNA 3.0 beta will feature (among other things) support for the Zune. ZuDoKu is our first attempt at a project targeting that platform. It's Zune SuDoKu (ZuDoKu)

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