Displaying 1 to 20 from 193 results

MonoGame - Write Once, Play Everywhere

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An Open Source, implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers to target iOS, Android, Windows 8, Mac, Linux and more!

MonoGame - One framework for creating powerful cross-platform games.

  •    CSharp

One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. It is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to any platform

FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms

  •    CSharp

FNA - Accuracy-focused XNA4 reimplementation for open platforms

Farseer Physics Engine

  •    Silverlight

The Farseer Physics Engine is an easy to use 2D physics engine that focuses on simplicity, useful features and enabling the creation of fun and dynamic games.




XNAchievement

  •    DotNet

XNAchievement is a library written in C# that makes it easy for game developers to include achievements in there XNA (or other .NET) game.

Radial Keyboard

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A simple radial keyboard for XNA

MachinaAurum

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Proxy Generator Aspected Oriented Programming DirectX 10 in XNA

zCamera

  •    CSharp

zCamera is a light XNA camera framework programmed in C#. Supports keyframing, keyframe interpolation, and can manage more than one camera.


XNADev.ru

  •    CSharp

XNA projects of first russian XNA community www.XNADev.ru

XNA SRPG Engine

  •    CSharp

XNA SRPG Engine strives to create an engine for XNA developers to use when creating an SRPG in C#. The goals are to make character (sprite) and map (tilsheet) loading automated using XML and images and to have the engine represented to the XNA client in a strong library form.

Tombola XNA

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Gioco della tombola utilizzando XNA.

XNAnimation Library

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XNAnimation is a skeletal animation library for XNA. This library allows developers to easly manipulate, playback, interpolate and blend animations.

Outliers GUI Level Editor

  •    CSharp

This is the GUI Level Editor source for the open source Outliers Windows Phone 7 C# and XNA game project also available on CodePlex via: outliers.codeplex.com

Maze Builder Library

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A builder for random maze generation

Krypton XNA

  •    CSharp

A 2d light engine for XNA 4.0. Krypton allows users of the XNA framework to easily add 2D lighting to their games. Krypton is fast, as it utilizes the GPU and uses a vertex shader to compute 2D shadows, relieving additional stress from the CPU to compute more game-like tasks.

Ox Game Engine for XNA

  •    DotNet

Ox is a mature 3D XNA game engine ready for use in your free or commercial project. It features a 3D scene system with a visual scene editor, a 2D gui system (also with its own editor), JigLibX physics, fully-integrated XNAnimation animation system, and C# game scripting system.

StarTrooper

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???????MSDN Webcast ???????VB A game, reference MSDN Webcast produced by the language is Visual Basic http://www.msdnwebcast.com.cn/CourseSeries.aspx?id=58

XNA 3D Level Editor

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A generic 3d level editor built using XNA to speed up designing and building game levels.

XAMLite UI Library for XNA

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A XAML-inspired lightweight UI library for XNA projects.






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