Displaying 1 to 10 from 10 results

xenia - Xbox 360 Emulator Research Project

  •    C++

Xenia is an experimental emulator for the Xbox 360. For more information see the main xenia website. Come chat with us about emulator-related topics on Discord. For developer chat join #dev but stay on topic. Lurking is fine. Please check the frequently asked questions page before asking questions. We've got jobs/lives/etc, so don't expect instant answers.

Dark Neuron Game Engine

  •    CSharp

Dark Neuron allows you to easily create fun and interesting games with no need of developing basic game components. This engine is developed for C# programming language and XNA Game Studio.

XNA SRPG Engine

  •    CSharp

XNA SRPG Engine strives to create an engine for XNA developers to use when creating an SRPG in C#. The goals are to make character (sprite) and map (tilsheet) loading automated using XML and images and to have the engine represented to the XNA client in a strong library form.

Xbox Live To Twitter

  •    DotNet

This project will use an existing web service (provided by Duncan Mackenzie) to poll an Xbox Live users status and update their status to anywhere. The initial




Helium

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The Helium XNA game engine is a light portable game engine designed to work on many platforms and soon to be expanded on more. Currently the helium game engine can be easily run on Windows, Xbox, and Windows Phone and with a coming port to the iPhone and SilverLight.

OgmoXNA

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OgmoXNA is an XNA 3.1 Game Library and set of Content Pipeline Extensions for Matt Thorson's multi-platform Ogmo Editor. Its goal is to provide neutral, consumable objects that you can use to to load your levels without having to follow a game design that isn't yours.

Snake Game xna 2.0

  •    CSharp

Open Source Snake Game with Demo .

Portable Xna Components

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Portable Xna Components makes it easier and faster for Xna game developers to create their games. Developers using this library don't have to worry about rudimentary tasks like drawing and collision detection. It is written in C#


cylon-joystick - Cylon adaptor and driver for HID joysticks/controllers

  •    Javascript

Cylon.js (http://cylonjs.com) is a JavaScript framework for robotics, physical computing, and the Internet of Things (IoT).This repository contains the adaptor/driver for communicating with joysticks and game controllers. It can be used with any [SDL][http://www.libsdl.org/]-compatible controller.