Displaying 1 to 20 from 20 results

Neural-Network-Playground - A neural network Swift playground, with no third party dependencies.

  •    Swift

This project uses iOS Playgrounds to display a working neural network. No external libraries are used. The matrix and neural network code is written in pure Swift. This playground has only been tested on an 12.9โ€‘inch iPad Pro.

2018 - Student submissions for the WWDC 2018 Scholarship

  •    

List of student submissions for the WWDC 2018 scholarship. To add your own below, just edit this file and submit a pull request! Please read the PLEASE READ section before submitting.

2020 - Student submissions for the WWDC 2020 Swift Student Challenge

  •    

List of student submissions for the WWDC 2020 Swift Student Challenge. Check out the YouTube Playlist to watch the submissions.




Paperville - ๐Ÿ™ Design a city in Swift code (๏ฃฟWWDC 2018 submission, ACCEPTED)

  •    Swift

My WWDC 2018 playground. ACCEPTED. Paperville provides a toolset to create a city model using Swift code only. You can build roads, houses, commercial areas, factories and parks with intuitive and powerful syntax. Your code on the left acts as a blueprint, and on the right you can see the interactive city.

8-Bit-MusicMaker - An 8-Bit music sequencer in a Swift Playground ๐ŸŽต WWDC Scholarship Winner ๐Ÿ…

  •    Swift

Feel nostalgic when you hear an old video game's music? If so, 8-Bit Music Maker is here to let you re-live those memories! It's packed with 8-Bit sounds from the past, and filled with endless possibilities of songs (some creativity required)! This playground is the perfect place to be creative, and bring out your inner child. The resources found in this playground were all created by me. I developed the C note samples in Garage Band.app using an 8-Bit plugin. I drew all the pixel art in Pixen.app which is available on the Mac App Store.

ARTargetShooting - An AR shooting game for the WWDC 2018 Scholarship [Accepted]

  •    Swift

Create an interactive scene in a Swift playground that can be experienced within three minutes. Be creative. You can use Swift Playgrounds on iPad or Xcode on macOS. If you need inspiration, use templates in Swift Playgrounds for a head start on more advanced creations. Make them your own by adding graphics, audio, and more. The Playground version was specifically modified for submission to WWDC 2018, so the Xcode version and Playground version may look slightly different.


MLMOJI - Hand-Drawn Emoji Classifier (WWDC18 Scholarship Application)

  •    Swift

Emoji are becoming more central in the way we express ourselves digitally, whether we want to convey an emotion or put some fun into a conversation. This growth’s impact is visible on mobile devices. The available emoji keep increasing and it often requires a lot of swiping to find the right character. My playground’s goal is to research a way to make this process more fun and intuitive. Using touch, Core Graphics, and deep learning, I implemented a keyboard that recognizes hand-drawn emoji and converts them to text.

proNotes - a powerful Note app for iPad

  •    Swift

proNotes is a powerful Note app for iPad written in Swift 3. The icons are made by Freepik from www.flaticon.com and are licensed under CC BY 3.0.

Get-Schwifty - Get Schwifty is a self-hosted Swift transpiler and was originally build for my WWDC scholarship application

  •    Swift

Get Schwifty is an app to run Swift on your iOS device. I created this project as an application for a scholarship to Apples WWDC 2017. Get Schwifty is also available on the App Store. It is using a lexer to power syntax highlighting, a parser, abstract syntax tree to get semantic information about the source code.

WWDC19Playground - WWDC 19 Application (Status: rejected), use Node Editor to write audio visualization shader with no code!

  •    Swift

Shader + Node is a Swift Playground for WWDC 2019 Scholarship application. It features a node based shader editor to enable easy shader creation for VJ. For more info, please see the application form.

Cryptography-and-Privacy - [Accepted] The WWDC19 Scholarship Application Project

  •    Swift

Tell us about the features and technologies you used in your Swift playground. The playground book I have created for this year's WWDC is called Cryptography & Privacy. I created this in order to tell users the most basic knowledge in cryptography, so that they can be aware of their online privacy. It discusses the importance of privacy first in the introduction cutscene first, then tells the concepts of symmetric and asymmetric cryptograph, and finally provides a practice in real, requiring the user to implement the "secure chat" feature in an imaginary app.

Tree-Trouble - An interactive Swift Playground Book about Binary Search Trees (WWDC 2017 Scholarship winner)

  •    Swift

An interactive Swift Playground Book about Binary Search Trees, designed for the Swift Playgrounds application on the iPad. This is my personal entry for the WWDC 2017 scholarship application. The book is a simple, responsive tutorial with a game on the last page. You will help create, insert nodes, and traverse your own Binary Search Tree using the Swift coding language. To run the playground book, you will need an iPad with the Swift Playgrounds application installed.

MLMOJI - Hand-Drawn Emoji Classifier (WWDC18 Scholarship Application)

  •    Swift

Emoji are becoming more central in the way we express ourselves digitally, whether we want to convey an emotion or put some fun into a conversation. This growth’s impact is visible on mobile devices. The available emoji keep increasing and it often requires a lot of swiping to find the right character. My playground’s goal is to research a way to make this process more fun and intuitive. Using touch, Core Graphics, and deep learning, I implemented a keyboard that recognizes hand-drawn emoji and converts them to text.

2021 - Student submissions for the WWDC 2021 Swift Student Challenge

  •    

List of student submissions for the WWDC 2021 Swift Student Challenge. Check out the YouTube Playlist to watch the submissions.

AccessibleReality - [Accepted] My WWDC21 Swift Student Challenge submission

  •    Swift

I made a playground book that teaches you the basics of ARKit through interactive lessons. It covers positioning, hit-testing, and how to calculate relationships between objects. In the end, it combines all these concepts into an app: A navigation aid for those who are visually impaired. Want to make your own playground book? Here's some tips and tricks that I picked up while making mine.

HearSee - [Accepted] WWDC21 Swift Student Challenge Submission

  •    Swift

Tell us about the features and technologies you used in your Swift playground. There’s a chance that, under unknown circumstances, the Playground live view will be interrupted during the RealityKit viewing experience. However, the LiveViewTestApp with identical code is confirmed to be working correctly without any issue. Examining the captured stack trace, we can see that the error originated from Metal, despite that not a single line of Metal code is written by me for this submission.

Swifty-Karel - Redesigned Karel that is really "Swifty", [Accepted] WWDC17 Scholarship Submission

  •    Swift

Tell us about the features and technologies you used in your Swift playground. "Swifty Karel" is inspired by the Karel robot form Stanford University. By giving Karel commands through global functions, it can explore the "world". It is very similar to the lectures provided within Swift Playgrounds on iPad, but in 2D.






We have large collection of open source products. Follow the tags from Tag Cloud >>


Open source products are scattered around the web. Please provide information about the open source projects you own / you use. Add Projects.