Displaying 1 to 20 from 85 results

peaks.js - JavaScript UI component for interacting with audio waveforms

  •    Javascript

A browser based audio waveform visualisation frontend component from BBC R&D.Peaks.js is a modular client-side JavaScript component designed for the display of and interaction with audio waveforms in the browser.

SoundJS - A Javascript library for working with Audio

  •    Javascript

SoundJS is a library to make working with audio on the web easier. It provides a consistent API for playing audio in different browsers, including using a target plugin model to provide an easy way to provide additional audio plugins like a Flash fallback (included, but must be used separately from the combined/minified version).A mechanism has been provided for easily tying in audio preloading to PreloadJS.

howler.js - Javascript audio library for the modern web.

  •    Javascript

howler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms. Additional information, live demos and a user showcase are available at howlerjs.com.




quiet-js - Transmit data with sound using Web Audio -- Javascript binding for libquiet

  •    Javascript

This is a javascript binding for libquiet, a library for sending and receiving data via sound card. It can function either via speaker or cable (e.g., 3.5mm). Quiet comes included with a few transmissions profiles which configure quiet's transmitter and receiver. For speaker transmission, there is a profile which transmits around the 19kHz range, which is essentially imperceptible to people (nearly ultrasonic). For transmission via cable, quiet.js has profiles which offer speeds of at least 40 kbps. Try it out in this live example.

melonJS - a fresh & lightweight javascript game engine

  •    CSS

Note that due to the cross-origin request policy implemented in most browsers (that prevents from accessing local files), you will need to either disable this security check (see the tutorial), or better use a "personal" local web server like the grunt connect task that is used for building melonJS (see below for building melonJS).

howler.js - Javascript audio library for the modern web

  •    Javascript

howler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms.


videojs-record - video.js plugin for recording audio/video/image files.

  •    Javascript

Video.js plugin for recording audio/video/image files. Use npm (npm install videojs-record) to install the plugin or download the library and dependencies elsewhere. If you want to try the examples, check these instructions below.

omnitone - Spatial Audio Rendering on the web.

  •    Javascript

Omnitone is a robust implementation of ambisonic decoding and binaural rendering written in Web Audio API. Its rendering process is powered by the fast native features from Web Audio API (GainNode and Convolver), ensuring the optimum performance. The implementation of Omnitone is based on the Google spatial media specification and SADIE's binaural filters. It also powers Resonance Audio SDK for web.

Flocking - Flocking - Creative audio synthesis for the Web

  •    Javascript

Flocking is a JavaScript audio synthesis framework designed for artists and musicians who are building creative and experimental Web-based sound projects. It supports Firefox, Chrome, Safari, and Node.js on Mac OS X, Windows, Linux, iOS, and Android. Unlike comparable tools, Flocking is declarative. Its goal is to promote a uniquely community-minded approach to instrument design and composition. In Flocking, unit generators and synths are specified as JSON, making it easy to save, share, and manipulate your synthesis algorithms. Send your synths via Ajax, save them for later using HTML5 local data storage, or algorithmically produce new instruments on the fly.

waveform-playlist - Multitrack Web Audio editor and player with canvas waveform preview

  •    Javascript

Inspired by Audacity, this project is a multiple track playlist editor written in ES2015 using the Web Audio API. Load tracks and set cues (track cue in, cue out), fades (track fade in, fade out) and track start/end times within the playlist. I've written up some demos on github for the different audio fade types in the project.

BassoonTracker - Webbased old-school Amiga music tracker in plain old javascript - Plays and edits Amiga Mod files and FastTracker XM files

  •    Javascript

Browser based old-school Amiga Music Tracker in plain old javascript. It needs a modern browser that supports WebAudio. It's tested to work on Chrome, Firefox, Safari, Edge, Chrome on Android, mobile Safari and the Samsung Android Browser. It works best in Chrome.

awesome-webaudio - A curated list of awesome WebAudio packages and resources.

  •    

A curated list of awesome WebAudio packages and demos. Inspired by the awesome list thing.

io-808 - An attempt at a fully recreated web-based TR-808 drum machine.

  •    Javascript

An attempt at a fully recreated web-based TR-808 drum machine using React, Redux, and the Web Audio API. All of the sound generated by this drum machine are synthesized using the Web Audio API (look mom, no samples!). A side effect of this is while I got the sounds fairly close to the original hardware, there's still a lot of room for improvement (yes I'm looking at you Cymbal and Rimshot).

waveform-data

  •    Javascript

waveform-data.js is a JavaScript library for creating zoomable, browsable and segmentable representations of audio waveforms.We use these projects daily in applications such as BBC Radio Archive and browser editing and sharing tools for BBC content editors.

Simple-HTML5-Audio-Player

  •    JQuery

A skin-able HTML5 Audio player offering a custom design alternative to the generic browser rendered player. Requires jQuery 1.8+.

audiobuffer-to-wav - convert an AudioBuffer to .wav format

  •    Javascript

Encodes the contents of an AudioBuffer from the WebAudio API as WAVE. Supports 16-bit PCM and 32-bit float data.The code for this has been adapted from the export feature of Recorder.js.

detect-audio-autoplay - detects whether the browser can auto-play audio

  •    Javascript

Detects whether the browser can auto-play audio. This tries to load a dummy silent MP3 or OGG datauri as an <audio> source, and waits for a 'play' event.For accurate results, you should call this early in your program, before any user gestures.