Acid is a high speed, cross-platform, game engine written in C++17. Features are broken down into modules, modules can be added or removed from Acid with ease. Vulkan is used as the only rendering API, as a result Vulkan can be used directly in games, but should be avoided. Metal is supported through MoltenVK, eventually OpenGL and DirectX will be supported in a similar way.
game-engine c-plus-plus vulkan-game-engine vulkan glfw cmake cpp17
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