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Urho3D - Cross-platform 2D and 3D game engine.

  •    C++

Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D. Licensed under the MIT license, see LICENSE for details.

urho - Code to integrate with the Urho3D engine

  •    CSharp

UrhoSharp is a lightweight Game Engine suitable for using with C# and F# to create games and 3D applications. The game engine is available as a portable class library, allowing your game code to be written once and shared across all platforms. UrhoSharp is powered by Urho3D, a game engine that has been under development for more than a decade. More information can be found in the UrhoSharp documentation. The bindings for Urho3D are licensed under the MIT license, as found on the LICENSE file.UrhoSharp can be embedded into any of these platforms as a custom view (UIView, Grid, Surface, etc).

gengine - A game framework that combines Haxe, Ash, HTML5 and Urho3D.

  •    HLSL

A game framework that combines Haxe, Ash, HTML5 and Urho3D. The distributed release provides an emscripten build of the gengine. A local http server is used to run the applications.

urho3d.github.io - Website of the Urho3D project.

  •    CSS

The content on Urho3D website is an integral part of Urho3D project. Most of the content is auto-generated from the Urho3D main repository, specifically from the 'Doc' directory. Contributors should make content changes in the Urho3D main repository instead of here. Only contributions related to website design and layout should be made here. The design, layout, and look-and-feel of Urho3D website are not licensed for use and may not be used on any site, personal or commercial, without prior written consent from the web designer and author.









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