Displaying 1 to 15 from 15 results

node-tick - node.js-runnable v8.log processor (d8 + %platform%-tick-processor friend)

  •    Javascript

v8.log processor based on scripts in v8 distribution. Allows you to profile V8-based programs without installing V8 from source.

tick-tock - Timer management, never forget to clear timers again.

  •    Javascript

tick-tock is a small timer and setTimeout management library. Nothing to fancy, but fancy enough to make your code more readable.The setTimeout method adds as you might have expected.. a new setTimeout. The timeouts are stored based on the name that your provide them. If you've already stored a timer with the given name, it will add the supplied callback to the same stack so only one timer is used and they all run at the same time. Normally you would supply the setTimeout method with a number indicating long it should timeout. In this library we also support human readable strings.

tick-id - Give each tick on the Node.js event loop it's own ID

  •    Javascript

Give each tick on the Node.js event loop it's own ID.A tick ID is nothing native to Node.js but an invention of this module. It can be useful if you for instance want to keep track of which events happen on the same tick.

fps - Tiny module for measuring FPS

  •    Javascript

A little module for measuring FPS (frames per second) rates in the browser and Node. Note that this module only covers measuring and not display, so if you're looking for something more "plug and play" you should try stats.js or FPSMeter.Call this method at the beginning of each frame to update the measurements and emit new results.

ticker - Game/animation loop helper

  •    Javascript

A module for running animation and game loops with browserify.You've probably heard of requestAnimationFrame: a helpful method for running animations at higher frame rates than setInterval. It works really well for rendering animations to the screen, adjusting the speed to fit your screen refresh rate and battery life, etc.

progressbar - A nice wrapper around TJ Holowaychuck's node-progress with chaining, domains, and steps

  •    Javascript

A nice wrapper around [TJ Holowaychuck's](https://github.com/visionmedia) [node-progress](https://github.com/visionmedia/node-progress) with chaining, domains, and steps

tween-ticker - a generic tween ticker engine

  •    Javascript

A generic low-level ticker for tweening engines. Stacks tweens and then, on each tick, steps through them to update them to their interpolated (and eased) values.Does not assume any standard set of eases, and uses linear (i.e. no ease) by default.

p-min-delay - Delay a promise a minimum amount of time

  •    Javascript

While the delay module delays the promise a specified amount of time and then resolves it, this module ensures the promise resolves after the specified amount of time.Useful when you have a promise that may settle immediately or may take some time, and you want to ensure it doesn't settle too fast. For example, if you want to show a loading indicator for at least 1 second (but longer if needed) to prevent a confusing flash in the UI.

tic - :hourglass: setInterval/setTimeout using a delta tick. Useful for timing things with games.

  •    Javascript

intervals and timeouts using a delta tick. Useful for timing things with games. Returns an instance of a Tic timer.

blpapi-node - Bloomberg Open API module for node.js

  •    C++

Bloomberg Open API binding for Node.js. Find source code in the Github repository.