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XNA 3D Level Editor

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A generic 3d level editor built using XNA to speed up designing and building game levels.

cartographer - A GPU powered Terrain editor and renderer for Godot Engine

  •    GDScript

Cartographer is a GPU powered terrain editor for Godot 3. Cartographer now comes with a custom TextureArray Importer, this is the most stable and performant way to generate TextureArrays for your terrain material. Godot comes with a built-in TextureArray importer, but it works by requiring you to merge all your textures into one large image in a grid pattern, then importing that image and telling the importer how many rows and columns it should split the image by.






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