Displaying 1 to 4 from 4 results

gutenberg - A fast static site generator in a single binary with everything built-in.

  •    Rust

A fast static site generator in a single binary with everything built-in. Documentation is available on its site or in the docs/content folder of the repository.

alkahest - An extensible TERA proxy server.

  •    CSharp

Alkahest is a proxy server for TERA. At its core, it's simply a server that relays communication between the game client and server. Its main usefulness lies in its extensibility; you can write plugins that can inspect packets, modify them, and send newly constructed packets. This opens up a lot of possibilities for integrating the game with other software, as well as adding entirely new features to the game, so long as you can do so within the framework of the game's network protocol. This project was started out of a need to have a program similar to tera-proxy, but written in a .NET language so that it could easily use the Windows Presentation Foundation libraries for the purpose of making a UI overlay for the game. It has since grown to be a more general-purpose framework for TERA modding, featuring tools and APIs for accessing data stored with the game client.

node-si - SI and IEC compatible large number parser/formatter module for node.js

  •    Javascript

This might be especially useful in command line arguments and configuration directives where you don't want the user to pass the whole number or use the scientific notation. Fairly straightforward I hope.

Tera-custom-cooldowns - Tera Custom Cooldowns - material design-like style replacement for some of the TERA Online UI elements

  •    CSharp

TCC is a material design-like style replacement for some of the TERA Online UI elements. The application is still in early stage of development, there are bugs and there may be performance issues.