DISCONTINUATION OF PROJECT. This project will no longer be maintained by Intel. Intel will not provide or guarantee development of or support for this project, including but not limited to, maintenance, bug fixes, new releases or updates. Patches to this project are no longer accepted by Intel. In an effort to support the developer community, Intel has made this project available under the terms of the MIT X11 License. If you have an ongoing need to use this project, are interested in independently developing it, or would like to maintain patches for the community, please create your own fork of the project. App Framework is a UI framework targeted at HTML5 browsers.
mobile app html5 hybrid cordova phonegap tablet touchBuild responsive Single Page Apps, SSR Apps, PWAs, Hybrid Mobile Apps and Electron Apps, all using the same codebase!, powered with Vue. Quasar Framework is an MIT-licensed open source project. Its ongoing development is made possible thanks to the support by these awesome backers. If you'd like to join them, check out Quasar Framework's Patreon campaign.
quasar-framework vuejs vuejs2 vue vue-component ios android electron material vue-components material-theme material-design material-components vue2 pwa quasar js phone tablet desktop spa websiteNote: By default when there are 4 or 5 elements, only the selected item will display the label. In order to force all the items to always show their label, use bbn_alwaysShowLabels in the menu xml.
android widget navigation material-design bottomnavigation bottombar xml google-material tablet menu-xmlAndroid is a Linux-based operating system designed primarily for touchscreen mobile devices such as smartphones and tablet computers, developed by Google in conjunction with the Open Handset Alliance.
operating-system smart-phone tablet mobile-os mobile-operating-systemDetection of these sets are optional and can be disabled. Detectable device types are: tv (includes smart tv and game console), mobile, tablet, and desktop. Device models of tv, mobile and tablet are being detected.
detect determine browser device mobile desktop tablet os modernizr jsjQuery Finger unifies click and touch events by removing the 300ms delay on touch devices. It also provide a common set of events to handle basic gestures such as drag and pinch. Small (< 1kb gzipped), it is focused on performance, is well tested and ... also supports jQuery delegated events.
tap doubletap swipe flick drag move gestures touch tappable event mobile tabletA React-Native utility belt for scaling the size your apps UI across different sized devices. When developing with react-native, you need to manually adjust your app to look great on variety of different screen sizes. That's a tedious job. react-native-size-matters provides some simple tooling to make your scaling a whole lot easier. The idea is to develop once on a standard ~5" screen mobile device and then simply apply the provided utils. 📖 You can read more about what led to this library on my blog post, that can be found in this repo or at Soluto Engineering Blog.
react-native scaling tabletWPF InkCanvas Toolbar helps WPF developers use pen input in TabletPC or UMPC apps. WPF's InkCanvas control can draw, erase, select, move, & resize strokes but there is no exposed UI. This project wires those functions to a toolbar similar to Leszynski's InkToolBar for WinForms.
inkcanvas inktoolbar pen tablet tabletpc umpcMake your Web Sites Responsive and Adaptive almost Instantly!
jquery-plugin restive restive.js responsive adaptive design mobile tablet phone tv software javascript jquery pluginThe source demonstrates how to create an Android app with phone, tablet and wear support. It also shows to how to a standalone Android Wear 2.0 app.
android-wear tablet scrum android-application card estimate kotlin kotlin-androidBasically the express-device gained life of it's own and I had to refactor the basic functionality (it makes sense). Many were using express-device only to identify the type of device and didn't want all the express stuff. In case you didn't notice there's also a method is() that will return a boolean (true or false) when you pass the device type that you want validate against (check the initial example).
browser mobile detection user-agent useragent desktop phone tablet tv bot car parsing deviceThe media mixin is receiving one or more parameters - the breakpoints we want to match.
sass media media-query mixins retina-support retina tablet breakpoint bootstrap orientation desktop media-blender susy scss mixin mobile blender landscape portrait cssAnalyze HTTP access logs and visualize statistics w/ focus on mobile usage. See an example output at http://hgoebl.github.io/mobile-usage/. Do not believe the numbers - the statistic is generated using the test-data of mobile-detect.js, so it is only reflecting User-Agents covered by the test. It has absolutely nothing to do with reality.
logfile analyse analyze weblog statistic charts useragent mobile phone tablet detect device browser versionRoombelt is a free and open source meeting room manager focused on simplicity. Works both in Cloud and On-Premises. Sign-on to cloud version at app.roombelt.com. For instruction on installing Roombelt On-Premises visit documentation.
meeting-rooms tablet on-premises reactjs saas meeting room manager display cloud serverA C++ file API for the reMarkable e-ink tablet. This is a small example implementing a renderer for PNG while changing the brush type.
remarkable-tablet eink tablet file-formatRead the blog tutorial on how to make your own.
react react-native mirror tabletUse this unified event plugin to applications that easily and seamlessly support mobile (touch) and desktop (mouse) environments. The plugin recognizes mouse, keyboard, and touch motions that have the same intent and publishes unified events for them. For example, a long-press intent is expressed with a mouse by pressing-and-holding on the left mouse button for over half a second without substantially moving the mouse. The same intent on a touch device is expressed by placing a finger on the screen for over half a second without substantially moving the finger. This pugin recognizes both motions as having the same intent and publishes a single uheld event for either.
jquery-plugin ecosystem:jquery plugin jquery.event jquery.events.ue unified-event unified-events unified event events desktop-and-mobile desktop-and-touch desktop touch mobile phone tablet drag zoom tap click
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