Displaying 1 to 20 from 68 results

primus - :zap: Primus, the creator god of the transformers & an abstraction layer for real-time to prevent module lock-in

  •    Javascript

Primus, the creator god of transformers but now also known as universal wrapper for real-time frameworks. There are a lot of real-time frameworks available for Node.js and they all have different opinions on how real-time should be done. Primus provides a common low level interface to communicate in real-time using various real-time frameworks.If you deploy your application behind a reverse proxy (Nginx, HAProxy, etc.) you might need to add WebSocket specific settings to its configuration files. If you intend to use WebSockets, please ensure that these settings have been added. There are some example configuration files available in the observing/balancerbattle repository.

Internet Direct - The Indy Project

  •    Delphi

Indy is an open source client/server communications library that supports TCP/UDP/RAW sockets, as well as over 100 higher level protocols including SMTP, POP3, IMAP, NNTP, HTTP, FTP, and many more. Indy is written in Delphi Pascal and is available for Delphi, C++Builder, FreePascal, Delphi.NET, and Kylix.

libmill - Go-style concurrency in C

  •    C

Libmill is a library that introduces Go-style concurrency to C. It can execute up to 20 million coroutines and 50 million context switches per second. It also contains simple networking and file access library that allows users to quickly bootstrap application development.

ZeroMQ - Messaging Library

  •    C++

The 0MQ lightweight messaging kernel is a library which extends the standard socket interfaces with features traditionally provided by specialised messaging middleware products. 0MQ sockets provide an abstraction of asynchronous message queues, multiple messaging patterns, message filtering (subscriptions), seamless access to multiple transport protocols and more.




libdill - Structured concurrency in C

  •    C

Libdill is a C library that makes writing structured concurrent programs easy. There is no interaction between threads. Each thread is treated as a separate process. Channels are always unbuffered. Coroutines can be canceled. Generally speaking, though, libdill's concurrency primitives are only a bit slower than basic C flow control statements. A context switch has been seen to execute in as little as 6 ns, with coroutine creation taking 26 ns. Passing a message through a channel takes about 40 ns.

node-ipc - Inter Process Communication Module for node supporting Unix sockets, TCP, TLS, and UDP

  •    HTML

a nodejs module for local and remote Inter Process Communication with full support for Linux, Mac and Windows. It also supports all forms of socket communication from low level unix and windows sockets to UDP and secure TLS and TCP sockets. This work is licenced via the DBAD Public Licence.

nanomsg - High Performance Messaging Library

  •    C

The nanomsg library is a simple high-performance implementation of several "scalability protocols". These scalability protocols are light-weight messaging protocols which can be used to solve a number of very common messaging patterns, such as request/reply, publish/subscribe, surveyor/respondent, and so forth. These protocols can run over a variety of transports such as TCP, UNIX sockets, and even WebSocket. It aims to make the networking layer fast, scalable, and easy to use.

sockets - 🔌 Non-blocking TCP socket layer, with event-driven server and client.

  •    Swift

At the request of the original authors, we ask you to please help us make the community a better place by abiding to this Code of Conduct during your interactions surrounding this project.


sockets - Pure-Swift Sockets: TCP, UDP; Client, Server; Linux, macOS.

  •    Swift

Our goal is to create a safe and empowering environment for anyone who decides to use or contribute to Vapor. Please help us make the community a better place by abiding to this Code of Conduct during your interactions surrounding this project.

goridge - High-performance PHP-to-Golang IPC bridge

  •    PHP

Goridge is high performance PHP-to-Golang codec library which works over native PHP sockets and Golang net/rpc package. The library allows you to call Go service methods from PHP with minimal footprint, structures and []byte support. The MIT License (MIT). Please see LICENSE for more information.

Nito Asynchronous Library

  •    

Nito.Async is a collection of classes to assist asynchronous programming in .NET, particularly the development and use of classes adhering to the event-based asynchronous pattern. Developed in C#.

Phone as a Remote Control

  •    

PAARC is a library that enables Windows Phone 7 devices to be used as remote control or input devices for any .NET desktop application. Supports raw (multi-)touch input, gestures (tap, double-tap, hold, pinch, drag, flick), sensors (accelerometer, compass, gyroscope, combined ...

NetSockets

  •    DotNet

NetSockets is a .NET class library that provides easy-to-use, multi-threaded, event-based, client and server network communication.

SmartGrid.NET

  •    

We aim to provide a suite of products, procedures and resources to build, manage and use large, medium or small scale application Grids targeted at .NET 2.x and 3.x on 32 and 64 bit platforms.

SocketShifter

  •    

The .NET Service Bus provides a way of connecting two endpoints on the Internet using WCF. SocketShifter uses these features to automagically bridge arbitrary TCP endpoints, handling any intermediate firewall traversal.

RCon Development Server

  •    CSharp

The main issue of this project is to deliver a test server to all developers working on RCon (Remote-Administration-Console) Tools for Battlefield 3. Actually

TraceMyNet: a network tracing tool

  •    

TraceMyNet is a network tracing tool. It acts as a TCP socket proxy and allows you visualize network traffic, including local traffic that tools like netmon can't capture. It has support for SLL encrypted connections as well.

SilverSocket

  •    Silverlight

Hight performance socket server and client for Silverlight and Net 3.5.

Kinect Shape Game Connect with Windows Phone

  •    

The classic Shape Game for Microsoft Kinect extended to allow players to join in the game and deploy shapes from their windows phone. Uses TCP sockets. For educational purposes. Free to download and distribute.

DotNetDaemon

  •    

Component based server for handling TCP based services in an extensible, configurable, and programmatic fashion.