Displaying 1 to 20 from 83 results

FlightGear - Flight Simulator

  •    C++

FlightGear is a flight-simulator created by an international group of volunteers. The goal of the FlightGear project is to create a sophisticated and open flight simulator framework for use in research or academic environments, pilot training, as an industry engineering tool.

pxctest - Execute tests in parallel on multiple iOS Simulators

  •    Swift

Execute tests in parallel on multiple iOS Simulators. The --destination option can be passed in several times and will execute the tests in parallel on all Simulators.

carla - Open-source simulator for autonomous driving research.

  •    C++

CARLA is an open-source simulator for autonomous driving research. CARLA has been developed from the ground up to support development, training, and validation of autonomous urban driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. The simulation platform supports flexible specification of sensor suites and environmental conditions. If you want to benchmark your model in the same conditions as in our CoRL’17 paper, check out Benchmarking.

DeviceKit - DeviceKit is a value-type replacement of UIDevice.

  •    Swift

DeviceKit is a value-type replacement of UIDevice. DeviceKit can be installed in various ways.




DeviceKit - DeviceKit is a value-type replacement of UIDevice.

  •    Swift

DeviceKit is a value-type replacement of UIDevice. See our detailed changelog for the latest features, improvements and bug fixes.

touch-bar-simulator - Use the Touch Bar on any Mac

  •    Swift

Launch the Touch Bar simulator from anywhere without needing to have Xcode installed, whereas Apple requires you to launch it from inside Xcode. It also comes with a handy transparency slider, a screenshot button, and a service to toggle the Touch Bar in the Services menu or with a keyboard shortcut.You can add a shortcut in System Preferences → Keyboard → Shortcuts → Services → Toggle Touch Bar.

AirSim - Open source simulator based on Unreal Engine for autonomous vehicles from Microsoft AI & Research

  •    C++

AirSim is a simulator for drones (and soon other vehicles) built on Unreal Engine. It is open-source, cross platform and supports hardware-in-loop with popular flight controllers such as PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped in to any Unreal environment you want.

Mininet - An Instant Virtual Network on your Laptop (or other PC)

  •    Python

Mininet emulates a complete network of hosts, links, and switches on a single machine. It creates a realistic virtual network, running real kernel, switch and application code, on a single machine (VM, cloud or native), in seconds, with a single command.


terra - :space_invader: JS library for simple biological simulations and cellular automata

  •    Javascript

JS library for cellular automata and simple biological simulations. Documentation and examples live here. To build terra on your machine you'll need Node.js, Bower, and gulp installed. Then...

rotors_simulator - RotorS is a UAV gazebo simulator

  •    C++

RotorS is a MAV gazebo simulator. It provides some multirotor models such as the AscTec Hummingbird, the AscTec Pelican, or the AscTec Firefly, but the simulator is not limited for the use with these multicopters. There are simulated sensors coming with the simulator such as an IMU, a generic odometry sensor, and the VI-Sensor, which can be mounted on the multirotor.

kotcity - KotCity, an open source city simulator

  •    Kotlin

Download pre-alpha builds for Windows, macOS and Linux. Java 8+ is required. On Windows it will look for JRE and bring you to download page if you don't have it.

GibsonEnv - Gibson Environments: Real-World Perception for Embodied Agents

  •    C

You shouldn't play video games all day, so shouldn't your AI! We built a virtual environment simulator, Gibson, that offers real-world experience for learning perception. I. being from the real-world and reflecting its semantic complexity through virtualizing real spaces, II. having a baked-in mechanism for transferring to real-world (Goggles function), and III. embodiment of the agent and making it subject to constraints of space and physics via integrating a physics engine (Bulletphysics).

Proximity Tapper

  •    

Proximity Tapper is a developer tool for working with NFC on both Windows Phone and Windows, and allows you to build NFC apps in the Windows Phone emulator.

Modbus master and slave tool

  •    

This project includes both a Modbus Master and a Modbus Slave windows form application. Both master and slave include import and export data to csv.

Bochs.Net

  •    CSharp

This is a C# version of the famous Bochs IA-32 (x86) PC emulator written in C++. I try to re-write the code using C# in a readable intuitive way. This is the only managed C# emulator for x86 CPUs.

Thales Simulator Library

  •    

The Thales Simulator Library is an implementation of a software emulation of the Thales (formerly Zaxus, formerly Racal) RG7000 Hardware Security Module cryptographic device.

WP7 GPS Simulator

  •    

Use this project to simulate GPS while doing development on your Windows Phone 7.

EnhSim

  •    

EnhSim allows players of World of Warcraft Enhancement Shaman to simulate their gear setup and work out what combination of gear gives the best damage output.

Virtual 8085

  •    

Virtual 8085 is a tool which enables students to run programs written in 8085 assembly language on a personal computer instead of a microprocessor kit. Virtual 8085 do not actually simulate the real hardware of Intel 8085, but it interprets the 8085 assembly language programs.

ISO Analyzer

  •    

GISO (GNU ISO) is a tool that makes it easier to analyze ISO 8583 financial transactions and also provides a platform to create a host simulator, capable of receiving requests and sending back the responses. It’s a WinForms application and it’s developed using C#.