Displaying 1 to 5 from 5 results

RainDropEffect - RainDropEffect for the Unity Asset Store

  •    CSharp

To attain these features, I implemented the Rain Drop Effect (v2) utilizing Unity Engine. to confirm how to use.

Unity-Shader-Basics-Tutorial - A introduction into creating shaders for Unity

  •    ShaderLab

Welcome, this tutorial is supposed to be a gentle introduction into writing shaders for Unity. It assumes you have some previous knowledge in working with Unity but have never touched shaders or materials. We'll be building up the shader in parts, stopping along the way to show what everything does.




Alloy - Alloy physical shader framework for Unity.

  •    ShaderLab

This code is provided AS IS with no support guarantees beyond attempting to keep pace with new Unity releases. Alright, so we're ready to jump into some Alloy goodness, but there's a few things we want to make sure we're ready for depending on what the state of your project is, and what past version of Alloy (if any) are in your project. First and foremost, if you are importing a new version of Alloy into a project where any prior version of Alloy existed, it's probably a good idea to have a backup of it (manual or version controlled), just in case something goes awry.






We have large collection of open source products. Follow the tags from Tag Cloud >>


Open source products are scattered around the web. Please provide information about the open source projects you own / you use. Add Projects.