Displaying 1 to 20 from 48 results

ARKit-Sampler - Code examples for ARKit.

  •    Swift

ARKit-Sampler is a collection of ARKit samples. A simple AR with 3 lines code.

ARTetris - Augmented Reality Tetris made with ARKit and SceneKit

  •    Swift

Augmented Reality Tetris made with ARKit and SceneKit. App crashes when running on iPhone 6, iPhone 5s, iPad Air, etc.

herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.

  •    C

Hic sunt dracones. This repository contains multiple implementations of the same 3D scene, using different APIs and frameworks on various platforms. The goal is to provide a comparison between multiple rendering methods. This is inherently biased due to the variety of algorithms used and available CPU/GPU configurations, but can hopefully still provide interesting insights on 3D rendering.




ios-learning-materials - 📚Curated list of articles, web-resources, tutorials and code repositories that may help you dig a little bit deeper into iOS

  •    Swift

Last Update: 10/October/2018. Curated list of articles, web-resources, tutorials, Stack Overflow and Quora Q&A, GitHubcode repositories and useful resources that may help you dig a little bit deeper into iOS. All the resources are split into sub-categories which simlifies navigation and management. Feel free to use and suggest something to learn (iOS related of course 😜).

ARPaint - Draw with bare fingers in the air using ARKit

  •    Swift

ARPaint demonstrates how to draw in the air with bare fingers using ARKit and Vision libraries introduced in iOS 11. Read this article: iOS ARKit Tutorial: Drawing in the Air with Bare Fingers for detailed description of how this code work and how to get started with ARKit.

arkit-by-example - Apple ARKit example app

  •    Objective-C

NOTE: Once you have detected the planes you want, disable the plane detection so that the planes don't continue to resize and move around. NOTE: The thre dots "..." in the bottom right open a settings menu with some debug options.


3DSnakeAR - Well known game Snake written in Swift using ARKit.

  •    Swift

Well known game Snake in Augmented Reality. Written in Swift using ARKit. App demonstrates ARKit and plane detection. Content is generated with SceneKit. Just open in Xcode 9 and run on device.

GitHubContributionsiOS - Show off your GitHub contributions from your lock screen 📱

  •    Objective-C

Simple app to monitor your GitHub Contributions Graph in Today Extension and Apple Watch. Will fix issues when I am available.

ARKit-Emperor - Power! Unlimited power for ARKit 2.0!

  •    Swift

A long time ago in a galaxy, far, far away... It is a period when iPhone SE and iPhone X were destroyed from the apple store, the AR market was under pressure by the Pokemon GO.

ARGitHubCommits - Show your GitHub commit records in 3D with ARKit and SceneKit

  •    Swift

Show your GitHub commit records in 3D with ARKit and SceneKit. Listed in Awesome ARKit now.

AssimpKit - A library (macOS, iOS) that converts the files supported by Assimp to Scene Kit scenes.

  •    Objective-C

AssimpKit is a cross platform library (macOS, iOS) that coverts the files supported by Assimp to Scene Kit scenes. AssimpKit currently supports 29 file formats that allows you to use these files directly in SceneKit without having to convert these to any of the files that SceneKit or Model IO supports thereby saving an extra step in your asset pipeline.

scenekit-marble-demo - A simple demo using SceneKit and Core Motion

  •    Swift

A very simple demo using Scene Kit and Core Motion.

GLTFKit - An Objective-C glTF 2.0 loader and Metal-based renderer

  •    Objective-C

You can add the GLTF and GLTFMTL projects as subprojects of your own Xcode project, or build them using the provided workspace and copy the resulting framework binaries into your project. To use GLTF.framework, link against and embed GLTF.framework.

ARKit-CompassRose - ARKit experiment showing the cardinal directions in AR

  •    Swift

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.






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