Displaying 1 to 5 from 5 results

whs.js - :rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js

  •    Javascript

whs is currently at v2 major version. We don't have clear plans for v3 yet. So v2 will probably remain the main stable version until at least 2018. We try to publish patch releases every 20 days or even more often.

scene-data - pack geometry data into typed arrays and textures to minimize draw calls

  •    Javascript

You can think of this library as occupying the same niche that scene graphs typically inhabit, but this library is more flexible and probably easier to wring performance out of. You can do "scene graph" type things with scene-data, but you're not required to. For example, for most purposes you could store a second matrix alongside a model matrix as a way of specifying a group transform. If you wanted something that was completely scenegraphy you could write arbitrary code to calculate a model matrix on the javascript side of the fence.




sdl-game-engine - 2D game engine based on SDL2

  •    C++

This project aims to create a full 2D game engine for the SDL2 library. The AssetManager has a set of Locators and Loaders.