Displaying 1 to 12 from 12 results

bookmark-archiver - 🗄 Save an archived copy of all websites starred using Pocket/Pinboard/Bookmarks

  •    Python

Save an archived copy of all websites you bookmark (the actual content of each site, not just the list of bookmarks).Outputs browsable static html archives of each site, a PDF, a screenshot, and a link to a copy on archive.org, all indexed with nice html & json files.

sharer.js - :on: :bookmark: Create your own social share buttons. No jquery.

  •    Javascript

Sharer.js is a very tiny js lib to create custom social share components on DOM elements for your website. No dependencies. Currently there is no support for AMD/CommonJS right now, but there is a repo which exposes the current Sharer class behaviour.

SocialSharing-PhoneGap-Plugin - 👨‍❤️‍💋‍👨 Cordova plugin to share text, a file (image/PDF/

  •    Objective-C

Share text, images (and other files), or a link via the native sharing widget of your device. Android is fully supported, as well as iOS 6 and up. WP8 has somewhat limited support.

passport-pocket - This is a passport strategy for pocket

  •    Javascript

Passport strategy for authenticating with Pocket using the OAuth 1.0a API. This module lets you authenticate using Pocket in your Node.js applications. By plugging into Passport, Twitter authentication can be easily and unobtrusively integrated into any application or framework that supports Connect-style middleware, including Express.




newsbeuter-dangerzone - Tweaked-out bookmark and macro for newsbeuter to deal with Google Reader going away

  •    Shell

NOTE: This is meant to be a template for you to model your own solution off of. The first two are fairly easily dealt with through newsbeuter itself and its bookmarking application. Hit control-B, then for the description type twitter, pocket, and so on. The bash script will shorten titles (and URLs) when needed.

jutebag - A command line interface for Pocket a.k.a. getpocket.com a.k.a. Read It Later

  •    Javascript

A command line interface for the incredible Pocket a.k.a. getpocket.com a.k.a. Read It Later service. The Pocket authentication process. In order to interact with the Pocket service we have to do a handshake first.

pocket-reader.el - Emacs client for Pocket reading list (getpocket.com)

  •    Emacs

This is a client for Pocket (getpocket.com). It allows you to manage your reading list: add, remove, delete, tag, view, favorite, etc. Doing so in Emacs with the keyboard is fast and efficient. Links can be opened in Emacs with any function, or in external browsers, and specific sites/URLs can be opened with specific browser functions. Views can be sorted by date, title, domain, tags, favorite, etc, and “limited” mutt-style. Items can be searched for using keywords, tags, favorite status, unread/archived status, etc. Items can optionally be colorized by site, making it easy to tell which items come from different sites. Items are grouped depending on the sort column. Marked items are displayed with inverse colors.

alfred-pocket - Manage your Pocket list with Alfred

  •    Python

This workflow lets you manage your Pocket list with Alfred. This workflow uses pocket and alfred-workflow.


Pocket-Node-SDK - Headless Node.js SDK for integrating with [Pocket](http://getpocket.com/)

  •    CoffeeScript

This is a headless sdk for integrating with pocket app, including add new articles, modify exist articles and fetch articles, etc. First, install the pocket sdk with npm.

banano-quest - BANANO Quest

  •    Swift

BANANO Quest is a proof of concept game meant to show mobile developers the possiblities of developing blockchain applications using the blockchain and Pocket iOS SDK. A mix between geocaching and Pokemon Go, players use quest hints to walk to specific coordinates in real life, and attempt to complete the quest by sending in their coordinates to the Tavern smart contract deployed on Ethereum. If the coordinates are correct, the contract will reward the player with a unique ERC721 BANANO Token. The important piece to understand is that these BANANO Tokens can be used and transferred outside the game itself, and are not controlled in any way by the creators. The Pocket Network team decided to open source the app as an example developers wishing to dive into mobile blockchain development. We hope this serves as inspiration for taking advantage of the different game mechanics and revenue opportunities outside of the App Store.

pocket-core - Official implementation of the Pocket Network Protocol

  •    Go

The Pocket Core application will allow anyone to spin up a Pocket Network full node, with options to enable/disable functionality and modules according to each deployment. For more information on the Pocket Network Protocol you can visit pokt.network. For an active research forum, checkout and post on our forum.

pocket-node - A REST API web app to connect to any blockchain with a plugin system.

  •    Javascript

A Pocket Network client for Pocket Nodes, which are the actors within the Pocket Network that execute the Relays. The -h and -w flags are to enable the HTTP and WebSocket endpoints respectively. Before you can start relaying transactions, read below on how to install the different plugins which will allow your Node to connect to the different blockchains (ETH, BTC, LTC, etc.).